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Bingo and the Bad Cards's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Creative Twist on the Original | #10 | 2.647 | 2.733 |
| Best Most Like the Original | #13 | 2.517 | 2.600 |
| Game Completeness | #18 | 2.582 | 2.667 |
| Overall | #18 | 2.440 | 2.520 |
| Artistry | #19 | 2.453 | 2.533 |
| Sound Design | #20 | 2.001 | 2.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Super cool unique card mechanic, that has so much potential! definitely expand on it in the future! Would also love to see some impact reactions from the enemies, but I think in total this is such a great job and I'm excited to see its development.
Thank you! I actually just added the ability to select which card you're attacking with and I plan on submitting that once the resubmission period opens. I agree that there needs to be some amount of feedback so you can know when an attack lands. I'll see if I can get that added before the jam wraps up as well. Thank you for the feedback!
The components are all there-- I like the card suit mechanic idea here, though I was mostly just playing what I can get in my hand, and it took me a long time to even realize you can click on the individual cards to fire them, rather than just firing whatever by clicking on the enemies.
Thanks for playing! I'm sorry to say but there isn't actually a way to choose which card to use at the moment. We didn't think of that feature until it was too late into the jam so it didn't make it in time. It would've been really cool if it did though
I think this game has a lot of potential. The card battling mechanic can be expanded on in many ways. Great job!
Thanks! We definitely had a lot of ideas for it and I'm hoping to expand on it with a solo project after this!
Nice game! I love the card mechanic. Can’t wait to see more!
Thank you! I'm excited to expand on it!
I like how you incorporated the theme. I really enjoyed the sprite assets, and the theme mixes super well with the gameplay
Thank you! My friend made all the sprites and they turned out super cool. We were going for a Queen of Hearts castle from Alice in Wonderland kind of vibe
I like the idea, it's creative and has potential. I think it would be better if you could pick which card to throw at the enemies, however, since you damage based on color. It will give the player more options to think about and being more strategic on taking out enemies.
I agree. We talked about doing the card selection option but it was a little too late in the process to figure out. I'm hoping to expand on it a little more in a solo project though because it sounds really interesting
I just added the ability to select which card you're throwing. I plan on publishing it once the resubmission period opens. Thank you for the feedback!