
Hey everyone! I’m Adrian, Producer at Fantasy Spark. We are developing Jelly Alchemy - a dynamic first-person PvE shooter set in an alternate early 20th-century Europe.
- References: Fullmetal Alchemist + Genshin Impact + Risk of Rain 2.
- Engine: Unreal Engine 5.
- Art Style: 3d Anime
- Current Status: Functional Co-op Prototype finished, Steam page purchased.
About the Project & Team (Our Talent):
While this is currently a hobby/passion project, we maintain a professional workflow and a clear structure. We are an organized international team of 15+ specialists:
- Engineering (5+ Programmers): Handling Network Discovery (Co-op), core systems, and mechanics.
- Art Department: Led by a Lead Artist, with dedicated 3D character and animation support.
- Design: Fully staffed Level Design department.
- Management: Lead Producer and a transparent Roadmap.
Project Materials:
Prototype Gameplay: https://www.youtube.com/watch?v=g2kfBcpLZCQ
Pitch - https://docs.google.com/presentation/d/1hfcNFddJhAZcS3JNEcj0Ur6JFxkvPGVX0c3iZHUK...
Who We Are Looking For:
We have officially moved into the Vertical Slice stage and are looking for specialized talent for final polishing:
- Game Designer: Focus on combat balance, impact, and player progression.
- 2D Artists (Env/Char): Must be proficient in the "Hoyoverse" anime style.
- 3D Artists (Env/Char): Stylized sculpting, retopology, and texturing.
- VFX Artist (Niagara): Alchemy and magic effects - the "heart" of our combat visuals.
- Narrative Designer: Deep world-building, character lore, and antagonist arcs from the ground up.
⚠️ Terms:
This is an enthusiast project. We are looking for people who want a high-quality case for their portfolio, can contribute in a "hobby" format, and are aimed at transitioning to Full-time roles once we secure funding.
Contact Me:
- Discord: kregzi
- Telegram: Snake_stranger