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Oubliette's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay: How enjoyable is it to play? | #13 | 2.830 | 3.100 |
| Polish: How well put together the game is. | #15 | 3.104 | 3.400 |
| Overall | #18 | 2.898 | 3.175 |
| Game Design: How easy it is to understand the gameplay | #19 | 3.378 | 3.700 |
| Creativity: How well does it use the theme? | #24 | 2.282 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Resources Used:
Some sound effects from Pixabay.com, but everything else was created by a team member.
Gameplay Demo Video Link
https://www.youtube.com/watch?v=d3pYmGhm3CA
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Comments
This is my favorite.
Impressed how quickly you put together a really pretty sprite for the main character and like the intro sprites a lot too.
Found the mechanics both novel, interesting and fun
Tightly scoped yet consistently polished.
My one tip would be to carry over that same kind of polish and care into the screenshots/splash art to get more people to try it out. I'd recommend two things mainly :
- Make the playable character more noticeable in the thumbnail' composition.
Didn't notice the bat character on the splash art and only saw the bones. I'm surprised how often people try some of my games by searching for their favorite animal species, make sure you tagged it and more bat lovers will find it :)
- Higher contrast with the main character and its environment
When you're playing it's not a problem, you don't blend in the background while in motion and traps are easy to notice. But on static screenshots the character is lost in its environment. Could achieve it by making all background stones darker or swapping some of the palette around.
Good luck hope you win :)
Yo, thanks for your positive review. We've put out a post-jam version that gives the protagonist a different color palette as you suggested and sure enough it looks better.