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Chainwave protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #2 | 4.143 | 4.143 |
| Visuals | #3 | 3.857 | 3.857 |
| Overall | #4 | 3.571 | 3.571 |
| Gameplay | #7 | 3.429 | 3.429 |
| Creativity | #10 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which best describes your game development experience?
Did you face any issues getting started with Ziva?
How experienced are you with Godot specifically?
What did you actually use Ziva for during the jam? (Select all that apply)
Which phase of the jam did Ziva help the most?
Where did Ziva fall short? (Select all that apply)
Did Ziva meet your expectations?
After this jam how likely are you to keep using Ziva?
If you were to continue using Ziva which plan feels right?
How did the $1000 credit balance feel during the jam?
Where did you hear about this jam?
What's the single biggest thing that would make you a paying Ziva user?
When I decide to make my first commercial game
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Comments
I like the graphics :) Nice looking game!
thanks for playing ! 😁
I can't beat the boss lolll
Genuinely really cool project! I like the contrast of everything visually gameplay wise. Awesome job submitting!
Thanks for playing. I got a lot of stuff going on right now, but I really want to play your game too!
Nice project! I just got a little confused at first as to what were the power-ups. I thought the enemy projectiles were things I wanted to pickup at first O_O
thanks for playing, this was a tricky one. to figure out. I was fighting scope creep and some if the ideas I had were scrapped , after almost finishing developing them, yes there was a pick up system, but I cut it, sorry about that confusion😁. I will start playing ad rating games tomorrow.