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Sonus Silentii's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Judge's Choice | #20 | n/a | n/a |
| Video Pitch | #51 | 3.562 | 3.562 |
| Artwork | #51 | 4.000 | 4.000 |
| Audio | #81 | 3.312 | 3.312 |
| Overall | #88 | 3.438 | 3.438 |
| Creativity | #143 | 3.438 | 3.438 |
| Enjoyment | #194 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game the comfort zone in the mind of the main character is depicted as a box, but to overcome her grief she is going to have to go 'outside the box'.
Video Submission
https://www.youtube.com/shorts/hjqqQNm-e3Y
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Comments
Good game. I like a good parry mechanic and this is definitely one of them. I played through a few bosses and had fun in all of them. I respect that you hand drew a running animation , and the art overall is very nice. A cool idea that came to mind when playing the game was that the flame you are during fights is animated , lit so that when you get damaged your flame can flicker! Great work!
Im so glad you liked the game! We'll consider adding that in a future update!!
love the vibe of the game, very cool theme interpretation too :)
Very difficult...
Also, the game is VERY GREAT, in every way. Just was kind of a little bit far off the jam theme 🫠
A little too dark? Cuz the box theme is there, I mean u watched the short ...right? 👀
I mean adding a box to a game or being in a box like a lot of these games is kind of a cheap way to interpret the theme tbh.
Game was insanely fun probably the best I've seen in the jam so far. Great work!
Gorgeous, moody visuals and a really strong sense of atmosphere. The way the “comfort box” and inner mind are visualized is fantastic. The Undertale-style parry combat is super satisfying when it clicks, though the difficulty spikes (especially past the early sections) feel pretty brutal and can overshadow the story a bit. Still, the creativity and polish here are wild for a month-long jam entry. I kept wanting to push further in spite of getting wrecked.
Thanks for the feedback! The game can be really hard but we tried to make the story and atmosphere worth the struggle
Really interesting concept, the whole idea of exploring the character’s mind and stepping outside the “comfort box” is super well done. The art and music carry a really strong atmosphere, it actually made me want to keep pushing even when I was getting destroyed
The combat system is fun (parries feel great), but yeah some of the difficulty spikes felt a bit rough at times. Still, it didn’t take away from the experience, just made it a bit more intense than expected
If you get a chance, check out my game too, I’d love to hear your thoughts
great concept and game! love the undertale-esque battle system with parries (GRAHH ILOVE PARRIES), though some of the attack patterns do feel a bit unfair- artwork is absolutely incredible though!!!
This is reminds me of Undertale. The concept is incredibly creative, but the game is very difficult
I'll have to revisit this game later, as I have already spent hours just getting past the second section of the game. I don't know if this is a skill issue on my part, but it feels like the difficulty spikes drastically between the first and second portion of the game. Some of the bosses are kind of unfair. Though some of the bosses were also fun. The music and art is really good though, I'd probably have rage quit a thousand times over if there wasn't good atmosphere. The art also reminds me of Slay The Princess in a way, which is cool. Overall, really cool what you guys were able to accomplish in only a month.
Yo thanks so much for your positive feedback! And yeah, this game was finished at 5AM (only a few hrs before the deadline) and we sadly didn't have time to change all of the fights to be a bit easier, I'm sure this difficulty is fun for a good amount of people but as the person who wrote and directed the story I'm sad to see it kinda get overshadowed by the sheer difficulty of the game. Still proud of it tho :)
The artstyle is really cool and the gameplay is really fun (although really hard lol, still haven't beaten Jowisz) The game almost feels like a mix of undetale plus the artstyle of don't starve. Anyways this game is really cool.
Thanks so much! I worked on the game and I'm glad to hear u like it! (And yes, Undertale AND Don't Starve were semi-inspirations XD)