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Slime's reckoning's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #6 | 3.429 | 3.429 |
| Graphics | #6 | 3.714 | 3.714 |
| Theme | #9 | 3.714 | 3.714 |
| Overall | #13 | 3.214 | 3.214 |
| Gameplay | #17 | 2.000 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I can't seem to get the controls to do much. Sometimes they get stuck, and especially after my first death. The game looks so nice though, and the music is wonderful! If you can refine the controls of this game, it would be amazing.
i dont think so i lowk expected more , and i dont think ill do a rework on it
Cool! The sound effects were SO satisfying! There are a lot of bugs, but the game is very fun!
thanks!!! idk if tou played it corectly bbut if you wanna check this is the gamplay
It looks and sounds good, but I was not able to get anywhere in the game. Mouse and keyboard are the worst for me and I had trouble with 2 soldiers, let alone the rest of the platforming. I found trying to jump was unresponsive; I would have to tap spacebar multiple times just to get the slime to jump once. It was simply impossible to get beyond the tutorial.
Bugs:
1st uts my bad tuto wasnt clear thought people would understand the dodge attack to eat machanic but they didnt , but watch the video in one of the comments I posted pn the game
2nd idk how to fix that and the day I was suposed to fix bugs on , well I had smthng to do in a family members hpuse sp I didn't have my pc
3rd I think your suposed to stick to walls , maybe cuz your a slime , idk
This is a nice lil platforming game!
I particularly love the animation when the slime is jumping or falling, it's a small touch but it makes complete sense that a character made of goo would elongate while in freefall
I found the fact that you stick to the sides of walls instead of sliding up or down them a little ungainly, though the charged up jump made getting around pretty straightforward
thx bro , what about the dodging and eating mechanics did you like them/understood them
eating was straightforward enough! I ate all the enemies to become l a r g e
I made do without dodge due to it being bound to middle click and I was only playing with a touchpad. I just jumped a lot to avoid attacks instead lol
ok lol
it has a cool ability set for a slime platformer! I think each move was interesting
there were some bugs with the platforming though, so it was a bit difficult to control
and it took me a while to realize i click ON the soldier to eat them.
that was when the game became really fun!! Up till then it was a bit confusing
great job!
thanks you made my day , actually you made my month LOL
it got a lot of bugs but this is how it was suposed to be played
The art of the character and the soldiers is neat, and he background is awesome.
The soundtrack was calm and the sound effects were pleasant.
I wans't expecting the slime to eat the soldiers and growing after eating them and that was a nice surprise to see.
unfortunatly i couldn't pass the giant soldier, it seems like you can eat a soldier after they attack and you dodge, but it's inconsistent so even when i dodge i take the hit or can't eat the soldier.
There's some visual bugs like the soldier animation kinda freeze between two different frames.
The pause menu is only avaliable when you toggle full screen, otherwise if you restart or press esc the game just freezes.
Also the ground sometimes traps the player even when it seems like it shouldn't ( probably some edge stucking out the tile collision)
Thx btw , but I gave it for a friend for feedback before publishing and he told me that I should make dodging much later so I did ,u just should dodge late , its mb here , and the bugs are because I planned on fixing them on the day where I had to go to someones house sos sorry for not fixing them, and idk maybe theyre some bugs thatll dissapear if not on browser , anyways I really apreciate thid review it made my day thx man ❤️
Nice platformer concept. I love the level tile set you choose, as I'm pretty sure it's the same one that I used for my very first 2D project that I submitted to this same jam over a year ago! I think the visuals you've got are great, but I do wish the game felt a little better when controlling the player character/slime. There are lots of moves to learn, and I suspect that focusing on fewer moves would have allowed you to improve the responsiveness and improve the overall feel of the game. It seemed like I couldn't spit after the first time I used that ability, and the controls stopped working entirely for me after dying and respawning. This held me back from being able to finish the game after several attempts, but it could also just be a browser-specific issue on my side. Thanks for making and sharing your game!
Wait , are you the winner of the alchemy jam 7 , cuz ive played your game before to see the ods of me getting top 5 and when I saw your game in first place , I lnew I was copked if you participate and here you are ! Thx for the review and I wish you 1st position ypu deserve it bro
Yup, it's me! This is one of my favorite jams to do because the people involved are really friendly and supportive. You should come back and keep jamming with us!
yh Ill probably do all the alchemy jams , but the next one my game wont be that good or not even mid cuz ill have exams but ill do a simple thing at least
It's such an honor to speak to you
I had the same "controls not responding after respawning" issue, I suspected the game was just paused and was able to fix it by clicking the pause button then unpausing again
its because it was inspired by hollow knight , both have a lot of bugs LOL😂😂😂 (in hollow knigh player enemies..... are all bugs)
cool game I wish that it gets 1st P
thx