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The Hero Is On The Way's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #30 | 2.600 | 2.600 |
| Theme implementation | #31 | 2.600 | 2.600 |
| Audio and Visuals | #37 | 2.200 | 2.200 |
| Fun | #38 | 2.000 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you fit the theme?
I fit the theme by using the hero arrival timer and demon pressure timer. The more player uses healing (hero support) the more late the hero is while the demon pressure keep getting higher. So time is the resources here
How many cookies did you eat?
99
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Comments
Fun! I like the idea a lot, this definitely has potential.
Solid hack and slash!
Short and sweet! There are a couple things I noticed that I think would improve the game a bit:
Either way I look forward to seeing any continued development on this!
Thank you! My team got a bit overwhelmed by real life task and must cut some features on this game, it was planned to had 8 minutes of game time at first, but we need to cut them up
But thanks, i never think about the friction would had so much effect on my game
It's a pretty cool concept. My main issue with the game is that the knight seems out of scale with everything else and looks a bit out of place