Great game! Love the screaming sound hahaha. The shotgun being for movement rather than blowing up the balloon was not super intuitive. Font is a bit hard to read, but matches your theme.
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Soviet Shotgun's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #8 | 3.867 | 3.867 |
| Fun Factor | #16 | 3.267 | 3.267 |
| Gameplay | #17 | 3.067 | 3.067 |
| Overall | #23 | 3.189 | 3.189 |
| Special Object Implementation | #27 | 3.400 | 3.400 |
| Audio | #37 | 2.800 | 2.800 |
| Theme Implementation | #62 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
We have used farming as a thematic background, with the player being a farmer, collecting farm animals and dodging farm based obstacles.
The chair informed the movement of the game, with it serving as the mode of transport for the player.
What tools and 3rd party assets did you use?
All programming was done using Godot.
All of the game assets were made by hand in Krita.
The SFX were sourced from PIXABAY and were shortened or pitched using FL Studio.
The in game font was sourced from DaFont.com
How did you use generative AI? (If you did)
No AI was used in the making of this game







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