Очень хорошая игра, но из-за отсутствия понимания куда наводить камеру приходится тыкаться везде, что не очень удобно. А с финала кекнул
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ROMASHKA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #56 | 2.339 | 3.167 |
| Gameplay | #66 | 2.093 | 2.833 |
| Audio | #67 | 2.093 | 2.833 |
| Visuals | #70 | 2.216 | 3.000 |
| Overall | #72 | 2.134 | 2.889 |
| Special Object Implementation | #76 | 1.969 | 2.667 |
| Theme Implementation | #79 | 2.093 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
In the game, the player is a home farmer who must grow plants called "ROMASHKA" according to the instructions. A chair is an object for respite, reflection, and possibly a way out of a nightmare.
What tools and 3rd party assets did you use?
assets: CC0 sounds from freesound.org
tools: Godot 4, Fl Studio, MagicaVoxel, Audacity
How did you use generative AI? (If you did)
No






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