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BREAK || FREE (JAM VERSION)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #112 | 3.606 | 3.606 |
| Overall | #130 | 3.224 | 3.224 |
| Artwork | #133 | 3.394 | 3.394 |
| Video Pitch | #137 | 3.121 | 3.121 |
| Enjoyment | #149 | 3.121 | 3.121 |
| Audio | #160 | 2.879 | 2.879 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are able to go out of bounds at any time, meaning you have to do some out of the box thinking in order to beat levels quickly
Video Submission
https://www.youtube.com/shorts/zomAEiZvCoQ
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Comments
Alright well, I didn't get top 100. Thats fine! I'm totally not upset about it. (okay I am totally upset) But thats fine. In the end I'd still call this Jam a success. I did get in the top 150 for everything besides audio. Thats really good! I'm still learning gamedev after all. I've only got like 1 and a half ish years of experience. So basically I just want to thank everyone who rated my game (even if it was a bad rating) Honest ratings help me know where to improve as I want to continue this project and make it into something better. If you're reading this, thank you for playing and i'd really appreciate it if you left ANY ideas or feedback on what to add or improve. Thanks in advance. :)
kinda crazy was sure you will get in
I love this game, my only suggestion is a longer and more detailed tutorial. The game itselsf is not difficult or complex in its mechanics, but as its so different from what we usually expect in first person games, its hard to understand until you play like 3 minutes. So a bigger and more guided tutorial could help the player understand what is happening since the start of the game.
Also, every time i get to the level selection menu and click level 3 and the click back the HTML game crashes. It doesnt happen with other levels.
Thanks for the feedback, I am in thinking about continuing this game so i’ll for sure add a proper introduction type level where the controls are taught. The level 3 HTML bug you mentioned is strange considering there should not be anything strange with level 3… Thanks again for playing!
I figured out the cause of the bug! It's not only level 3. Its every single level with a keycard enemy. The game forgets to clean up the keycard they drop because it drops on an OnDestroy() function. Meaning when the scene is left without having killed the keycard enemy it spawns the card and causes an error and in turn crashing the game. Thanks again for the feedback!
I'M IN TEARS!!! MY GAME WAS CALLED GOOD ON STREAM!!!!
At first, I was kinda confused & a bit lost on how the game worked, but after dying a couple of times, I understood the dashing/clipping mechanic. Speedrunning through levels is fun, and using the shield guys to bounce is quite fun as well. The clipping being tied to your health is a good way to balance it, so you can't just spam it. I kinda wish that there was a sensitivity slider and maybe a more fleshed-out tutorial, but this game is really fun to speedrun and go for ratings. Also, I like how calm the ending is.
The concept is really cool.
It just needs more levels and more different types of enemies ^^