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A jam submission

SecondChance Alpha 0.0.1View game page

Submitted by UsuarioSinNombre โ€” 1 day, 34 minutes before the deadline
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SecondChance Alpha 0.0.1's itch.io page

Results

CriteriaRankScore*Raw Score
Was the improvement free from bugs#73.5365.000
Was the improvement accomplished#122.8284.000
Does the improvement move game in the right direction#142.8284.000
Overall#142.6873.800
How sufficient was the improvement#152.1213.000
How creative was the improvement#152.1213.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Describe the improvement that you have been working for this jam
I've been working on an FPS that I can reuse for other projects. It has some issues with inertia, but I think the rest is fine. I've also been working on different types of mechanics.

Describe your game in one sentence
Platraforms

What feedback are you looking for
All comments are welcome. ๐Ÿ‘

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Comments

Submitted

Very interesting game! I liked the retro style a lot. Art is fantastic and I enjoyed the setting in which you try to save yourself from death.

There're just a few problems that are bothering me. First is that the gravity feels so weak, it's very awkward to control the player. Second is the hitbox feels a little off. You probably want to make the hitbox a little smaller than it actually looks like so the player feels more comfortable. Third is to add some prompts throughout the game, like it took me a while to figure out to press E to interact.

Also I think this setting is amazing and I think you can add more plots to it and it would be great.

Developer

Hi, thanks for your feedback. The gravity settings and player collision detection are quite poor; I'll fix them in the next version. Thanks for letting me know. ๐Ÿ‘

I had planned to add indicators, but I ran out of time and ended up putting arrows on the ground instead.๐Ÿ˜…

To finish this version, I had to remove a lot of content, but I have several things planned.

Again, thanks a lot for your feedback. ๐Ÿ‘๐Ÿ‘

Submitted(+1)

First I really like graphics.

Second I couldn't beat the game or go too far, I reached the locked door next to bunch of circular saws.
Game was too hard because I couldn't feel the size of a character and because of small FOW, I just couldn't see traps that were to close too me.
Also the jumping was too floaty, it might be intentional because it helped be in some parts, don't know.

Any way that wasn't bad. I think make you it more fair and polished, and It'll be pretty good.

Developer(+1)

Hi, thanks for your feedback. ๐Ÿ‘

I'm glad you liked the graphics. Regarding the character, I plan to redesign it from scratch to correct some details that didn't quite convince me, such as the inertia that gives the sensation of floating. I think I went a bit overboard with the difficulty; I started creating the levels without considering the difficulty scale.

Thanks for the feedback and for trying the game. ๐Ÿ‘๐Ÿ‘