Play Bouncer
No Entry!!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of chosen theme | #11 | 3.909 | 3.909 |
| Your personal opinion | #40 | 2.682 | 2.682 |
| Overall | #41 | 2.943 | 2.943 |
| Innovation | #48 | 2.500 | 2.500 |
| Aesthetics (Art or music) | #50 | 2.682 | 2.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme its based on
No Entry!!
Any pre-made / AI assets used (if applicable)
MUSIC is from Pixabay, 3D character models from Mixamo, the "house" models from Unity Asset Store. SFX from Pixabay, VFX from Unity Asset Store. Textures from Unity Asset Store.
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Comments
This was quite fun, and I liked that characters on subsequent nights referred to your earlier decisions. I played through twice - first time I was very sensible and got promoted. Second, I tried to make terrible choices, leading to an explosion and getting fired. Great that there are multiple endings!
I actually loved this set up, one of my favourite places to set a game is just outside a club. The concept of a drunk guy being turned away from a club and trying to use domain expansion is very beautiful to me. Great use of the theme too, hope you enjoyed the jam!
Thanks! It was amazing to see the games that other people can up with!
This game fits the theme very well. I liked hearing what everyone had to say although I don't know what I did or didn't do to get promoted at the end. I wonder what kind of endings there are and what the outcomes of my actions are. Really interesting concept!
I didn't expect that. The story revolving around everything felt unexpectedly deep, with characters referring to previous nights. It reminds me of another cool game I once played, can't recall what's its name though.
I enjoyed seeing everyone's different reactions. The continuity from previous day's decisions was also a pleasant surprise since I let adam in on day 1, and I didn't expect him to be murdering people for 2 days straight.
Yea, it was one of the main mechanics of the game. Thanks for playing!❤️❤️
I accidentally rejected the guy named Plexescor and didn't think anything of it until I went to rate the game. Sorry for kicking you out of the club.
Lol, the reference got you. It was preplanned (foreshadowing). Thanks for playing! ❤️❤️
At first, I had some trouble getting it to start, the initial Unity loading screen took forever to load, but I think that’s mostly due to my potato PC! Aside from that, the game was really nice to try and play. I like the idea, and it fits the “No Entry” theme perfectly. I also enjoyed how the different choices influence the game.
I’ll admit it feels a bit slow at times, but overall it’s still enjoyable to experience and play. Great job, keep it up!
I like the idea, it fits the theme really well. I’d just prefer it to be a bit faster, and it’s a bit unsettling that the characters walk through the security guard like he’s a ghost :D. The characters are fantastic, and it’s amazing how well they nailed the drunk character :D. Overall, the concept has a lot of potential.
Thanks for playing!❤️. and i couldnt figure out anything about the "wallking through like a ghost thingy" so i left it in.
Liked how some of the choices from Night 1 carried over into Night 2. The Jujutsu Kaisen reference got me too lol. Nice take on the theme, and some of the dialogue was really funny. I got a big kick out of the manager, I definitely denied him lol.
Cool Game. The no entry theme was on point. i liked the character variation and the animations.
Thanks ❤️❤️
I liked the use of music and art style.
The idea fits the theme well and you made a good effort with the dialogue.
My only criticism would be that it wasn't super engaging. Potentially needed an expansion on the gameplay loop.
Yea it felt too simple. But as it was my first jam and first "non-AI" game, i could only do this much. But thanks for feedback, i will try and improve through it. 👍👍
I liked the use of music and art style.
The idea fits the theme well and you made a good effort with the dialogue.
My only criticism would be that it wasn't super engaging. Potentially needed an expansion on the gameplay loop.
My opinion isn't much different from what's already been posted. I was promoted a lot, but I'm not sure why. I also didn't see a whole lot of the "consequences" that were supposed to follow from certain admissions or rejections.
That said, it was genuinely fun to weigh whether I liked a person's vibe, and the process of figuring out why I felt a certain way was instructive. Also, when your manager first appears, I laughed out loud at his unexpected model. Those unexpected moments made this game feel worthwhile to me. Good work!
Thank you for playing. ❤️❤️ I will try and improve on the feedback given!
Enjoyed this. Nice take on a Paper’s Please type game, although there didn’t seem to be a lot of reasons to not let people in. After the first day I just let everyone in but was ultimately fired. Neat idea and good job!
I think you let "anonymous" in, thats why you were fired, he's a 💣💣 btw
Yeah probably did. I got bored trying to figure out who to let in or not so just let them all in to see what happened.
We had the same idea but a completely different outcome!
Everything worked well, although I would have liked to see a bit more fun to push me to play it more.
Good job