A very generous anonymous donor has donated US$200 for first prize. Not only that, the same donor is donating a text adventure related ebook for every entrant. In order to make this work, we have to have some rules so that this offer is not abused. See the updated prize rules on the home page for further details. In particular, don't submit games that don't meet the competition rules, as they will be disqualified. At the time of writing, I have already disqualified three games. The main issues were that they were not even remotely like a text adventure, had already been published and/or used generative AI.
Here is a list of text adventure related ebooks that would qualify as prizes. If you know of others, please add them in a reply and I'll add them to the list. They must be available from Amazon and cost under US$10.
A Guide to ZX Spectrum Adventure Games: 1982 - 1985 by Shaun McClure
A Guide to ZX Spectrum Adventure Games: 1988 - 1990 by Shaun McClure
Creating a Text-Based Adventure Game with Python by Thomas Starr
Creating Text Adventures in Python by Mike Gold
Essential Adventure Games for the ZX Spectrum by Shaun McClure
How to Design Adventure Games by Shaun McClure
The Little Book Of Adventure Game Programming in C# by Huw Collingbourne
The Little Book Of Adventure Game Programming in Java by Huw Collingbourne
Text Adventure to RPG: Coding Interactive Fiction by Amara Hawthorn
