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A jam submission

Mendel's CarrotsView game page

Short game about breeding carrots
Submitted by SlothManKevin — 4 hours, 42 minutes before the deadline
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Mendel's Carrots's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#453.0913.625
Fun Factor#622.2392.625
Audio#642.1322.500
Gameplay#642.1322.500
Overall#682.3102.708
Special Object Implementation#712.2392.625
Visuals#762.0252.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
The game is about farming carrots. Selective breeding is an important aspect of farming. The chair is used to rest and wait until the next day.

What tools and 3rd party assets did you use?
I used Godot for the game engine, and Aseprite for the sprites. Music is from https://opengameart.org/content/at-home-orchestral.

How did you use generative AI? (If you did)
Occasional deepseek query to ask how something in godot works, whenever the tutorials didn't cover it. All art is hand made.

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Comments

Submitted

Simple but engaging. Nice work.

Submitted

Great game, welcome to the game jam community! Keep it up!

Submitted

This was really awesome! Tbh I ended up playing through more than once cuz I just really liked the mechanic :) The idea of a punnet square farming is such a cool concept to me, I just had to play around with it more. This is the coolest idea I've seen so far!

Developer(+1)

Thanks!  I'm glad you liked it!

I was going to add some other genes which would change the carrot shape or make the carrots rabbit proof (there were going to be rabbits that occasionally ate the carrots).  But there were a bunch of aspects to game design that I hadn't considered before so I ran out of time haha

Submitted

Yeah that sounds like what happened with my game lol 😭

Submitted

Absolutely loved the concept!

Developer

Thank you for playing!

Submitted

Very cool concept, the music made it feel very peaceful. I tried for a while to make the biggest orange, but I could not get the carrot size to increase after maximizing the leaf. I'm probably missing something, but I think the game is really cool and I enjoyed manipulating the carrots genes.  Nice work!

Developer

Thanks for playing!

There's a degree of randomness which could have been at fault.  There is a 10% chance for each child to be one size larger or smaller than the average size of the parents.  So you get there eventually if you go through enough generations.

But if you go through too many generations there is a chance you lose the red or yellow genes entirely, so you'd have to reset.