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A jam submission

Destroy the Space Opium FarmerView game page

Always Learning Jam #1
Submitted by VOwOxel
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Destroy the Space Opium Farmer's itch.io page

Results

CriteriaRankScore*Raw Score
Learning#202.5564.667
Presentation#202.1914.000
Fun Factor#201.8263.333
Use of Theme#201.6433.000
Overall#211.6433.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

The Learning Goals
The goal was to create a 3D Action Roguelike using Shaders in the Graphics. I've never made a 3D Game, Action Game or Roguelike before and I've never used Shaders, so there was a lot of new stuff for me.
Top priority was to make literally everything in the game myself.

Your Wins
I became better at 3D Modeling and Rigging, learned the basics of the Shader Pipeline in Godot and learned to use Hitboxes and implement 3D Game Mechanics

Self-Evaluations
90

Theme
Space: The Game's Setting is on a foreign planet inhabited by robots. Flower: The Robots are farming Opium to keep the inhabitants of their empire Docile and you have to stop them!

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Comments

HostSubmitted

Reminds me of Clone Drone in the Danger Zone, quite fun, my game closes itself after a few minutes of playing which i found odd :D

Developer(+1)

The game will close whenever you die; your Healthbar blinks around your player character when you heal or take damage. The player character should display an explosion before the game closes - I didn't implement a menu because I prioritized the dynamic music system, which I thought was an acceptable tradeoff. Thanks for the review, I'm glad you liked it :)

HostSubmitted

Ohhh that makes sense :D