Play game
Destroy the Space Opium Farmer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Learning | #20 | 2.556 | 4.667 |
| Presentation | #20 | 2.191 | 4.000 |
| Fun Factor | #20 | 1.826 | 3.333 |
| Use of Theme | #20 | 1.643 | 3.000 |
| Overall | #21 | 1.643 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
The Learning Goals
The goal was to create a 3D Action Roguelike using Shaders in the Graphics. I've never made a 3D Game, Action Game or Roguelike before and I've never used Shaders, so there was a lot of new stuff for me.
Top priority was to make literally everything in the game myself.
Your Wins
I became better at 3D Modeling and Rigging, learned the basics of the Shader Pipeline in Godot and learned to use Hitboxes and implement 3D Game Mechanics
Self-Evaluations90
Theme
Space: The Game's Setting is on a foreign planet inhabited by robots. Flower: The Robots are farming Opium to keep the inhabitants of their empire Docile and you have to stop them!
Leave a comment
Log in with itch.io to leave a comment.


Comments
Reminds me of Clone Drone in the Danger Zone, quite fun, my game closes itself after a few minutes of playing which i found odd :D
The game will close whenever you die; your Healthbar blinks around your player character when you heal or take damage. The player character should display an explosion before the game closes - I didn't implement a menu because I prioritized the dynamic music system, which I thought was an acceptable tradeoff. Thanks for the review, I'm glad you liked it :)
Ohhh that makes sense :D