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A jam submission

Twilight StateView game page

Real... or dream?
Submitted by ProPotato — 13 hours, 27 minutes before the deadline
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Twilight State's itch.io page

Results

CriteriaRankScore*Raw Score
Ingredience - kreativita#13.7923.792
Originalita#24.0004.000
Overall#33.3273.327
Ingredience - zpracování#33.5003.500
Zábavnost#42.8752.875
Vizuál a atmosféra#43.6253.625
Gameplay#62.6672.667
Hudba#72.8332.833

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Jam Host

Simple, but dense and atmospheric game. I always like how one can do horror without blood, only using simple visuals and sound effects. It worked well, but I would definitely enjoy it more if the game wouldn’t close itself without saying (the developer must have told me that it was intended ending).

Submitted

Ten jednoduchý vizuál a atmosféra je fajn, dost mi to připomíná moje sny, kde se (ve snu) často budím :D . Škoda, že je hra tak krátká, celkem mě bavila a atmosféra zde dokáže velmi vtáhnout do situace, kterou postava prožívá. Akorát ten konec byl trochu zvláštní. Vím, že hodně jamových her (včetně té mé :P ) končí jen nějakým textem na obrazovce a pak se prostě vypnou, ale vzhledem ke gravitaci ke konci hry (a kvůli tomu jak rychle se hra vypnula) jsem si tady opravdu nebyla jistá, zda mi náhodou nespadla. Chápu, že má být konec i celá hra mysteriózní, ale nějaké vysvětlení, že hráč hru dohrál, by podle mě pomohlo. Ale jinak zajímavá hra/zkušenost.

Submitted

One of the most impressive games across all game jams. The purple thing will haunt my dreams.

Submitted

Líbí se mi hlavně atmosféra téhle hry, je to jako taková horrorovka. Velmi kreativně zapojené ingredience. Jinak jsem vyletěla z mapy xD. Dostala jsem se do nějaké místnosti se světlem a nevěděla jsem bohužel jak dál... tak jestli můžu dostat radu, budu ráda. :) Jinak parádní.  :3

Submitted

I have to say, I think this is one of my favorite games from the jam. The atmosphere and visuals really sells  it for me and while the gameplay loop is simple, the implementation of it surely was not. I do hope you keep up the good work as I want to play more of this. 

Theres also a small nitpick I have though (and its not because I dont want to blame my skill issue at all :D), and that is after you go into the dream state, there really is no explanation that there is a time limit to reach the light and the game would immediatelly stop if you dont. I thought the game was bugging for me as it would always end at that same part. 

Also after entering that gravity changing room, you can glitch out of the map if you try to backtracking to the previous room

Jam Host(+1)

I want to preface this by saying that this is a type of game right down my alley.

I really admire all the risks taken in creating this game. It is a standout in many aspects for sure. From the concept, to the ingredient usage to the gameplay. Everything about this game is different.

What it comes down to for me is the execution. I feel like this game is basically all about atmosphere and in the end it missed the mark a bit for me. I would have loved to see more intense music and SFX and MUCH more visual post-processing to sell the whole "dream-like" environment.

As a relatively inexperienced solo game developer though, I think you should be very proud of what you've accomplished and I believe that with practice you can make very interesting and experimental games!

Good job!

Submitted

I really like the idea of visualising the surreal atmosphere of dreaming and I think this game captures it very well. I would very much like to play more of this. I felt like the sounds were kinda unbalanced in volume, although other than that they capture the vibe. Overall I respect a one person 3D game in a 2 day jam, very impressive!

Submitted

Really nice and very unique game not just compared to the others but also on its own. It is very mesmerizing and even though the visuals are very easy, they work perfectly. Going through the game i got confused with the controls a few times, but I resolved it very quickly. 

Overall a very unique and special game which I really enjoyed!

Submitted (1 edit)

Really blown away by the creativity on display here. The controls are not really explained in the game. Also the minimalist style works really well with this kind of game. The camera shifting can be kind of confusing, but that can be said to be intentional ;)

Submitted (1 edit)

Loved this game, it was really fun :) It has an absolutely amazing atmosphere, and a great little narrative that I appreciate is heavily done through the game and environment, with a bit of help with text.

What I think would be a great improvement is to just change the font. I know you mentioned the visuals this time were very simple, and boxy, but that over is enough with the help of light, chosen colors and the overall sound design. But a default looking font makes it look more as unifinished rather than intentional. The font change should be quite easy too so its a low cost change

I think the game could also be much better if the controls were explained in the game. No need for fancy tutorial, or a demanding UI or a game scene, but games like this feel perfect if the controls are quickly mentioned as 3D text, or maybe even on the walls of the first bedroom next to the light switch for example, and its also quite simple to make

During the opened door sequence after the inifnite maze, i happened to fall of the map, believe there is a collision missing somewhere :)

Other than that, i think this is an fenomenal game jam entry, and i really enjoyed it