Hi!
There are two easily reproducible crashes on the server screen:
- Setting max players to less than 1 or inf/infinity will crash the game on server creation.
Log:
EXCEPTION: ERROR in action number 1 of Create Event for object server: Maximum number of clients for server cannot be less than 1------------------------------------------ STACKTRACE: >> gml_Object_server_Create_0 (line 48)
- Setting an invalid argument for the /gamemode command will also crash the game (for example: /gamemode 9, inf/infinity, or the dreaded -1).
Log:
EXCEPTION: ERROR in action number 1 of Draw Event for object obj_HostScreen: index out of bounds request 9 maximum size is 9------------------------------------------ STACKTRACE: >> gml_Object_obj_HostScreen_Draw_0 (line 3)
