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What AI tools are you using?

A topic by Focaccai created Apr 04, 2026 Views: 322 Replies: 11
Viewing posts 1 to 8
HostSubmitted(+3)

This time I am switching from copilot to claude code, still using Claude Opus 4.6 for code. I will share my results and which I prefer after the jam. I am moving away from moving openAI tools and will try using nano banana for images.

(+3)

I am using Claude Code since that's what I'm used to at work

HostSubmitted(+1)

Do you use the command line version or the vs code plugin?

(+1)

I use the command line version, I'm pretty used to the terminal though

(4 edits) (+3)

I鈥檝e been using Claude Opus 4.6 in VS Code for coding, and Three.js plus procedural animation for the visuals.

I also built a browser-based music tool called Arcade Composer that I use for my games, and everyone here is welcome to use it for their music if it鈥檚 helpful. It includes an AI Composer and a free procedural Song Builder, so it鈥檚 good for creating original tracks during game jams.

https://app.arcadecomposer.com/

If the organizers are open to it, it might be cool to add the link to the jam description as a resource.

HostSubmitted(+2)

Nice, I might also do something with Three.js this time.

Arcade composer looks cool, I added a link to it in the jam page. Will give it a shot.

(+1)

Thanks!

(+3)

I'm using Ollama Minimax 2.7

(+3)

Claude code in terminal, what i pick for visuals depends on the theme 馃榿

Submitted(+2)

GitHub Copilot, mostly with GPT 5.4. I did an initial scaffold and plan with Claude Opus 4.6.

(+1)

GPT 5.4, Gemini, Suno, Midjourney, Hailou. Never made a game, never coded anything in my life, so this should be interesting for sure. Can't wait to see everyone's work.

Submitted

Google Gemini (Pro / Thinking) for code + music. Adobe Firefly for Sound Effects... my second solo jam, so very curious how this goes, and what everyone else will manage to put together.