There are a lot of systems here! Also, might have been me playing the web build but the mouse click position in the menu was off somehow and I was changing the settings that I did not intend to change (like the language haha), not a deal breaker but maybe a post jam fix?
Noticed that you had input queuing also so that was a nice way to make up for not using instant step!
Play dungeon crawler
Dungeon Gleaner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity / Innovation | #49 | 2.630 | 2.750 |
| Audio | #49 | 2.510 | 2.625 |
| Overall (Fun and Playability) | #57 | 2.032 | 2.125 |
| Visuals | #59 | 2.390 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How was the theme(s) implemented?
Cleaning up after the hero is the narrative structure, world economy and most of the act 1 game loop
Where did the assets come from?
Homemade graphics
Most Graphics were created by the team during the jam
Home-brew audio
Most Audio was created by the team during the jam
External audio
Some audio assets were downloaded or made prior to the jam
Do you have a diffrent Discord nickname?
HUMILIATI




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