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The Seoul Within a WLW/Sapphic Video Game

A topic by The _Seoul_Within created Apr 13, 2026 Views: 160 Replies: 4
Viewing posts 1 to 2

Ayo! 

The Seoul Within is an adventure, rpg, dating game about a woman who moves to Seoul, South Korea for a job opportunity. Pessimistic at first, she soon finds herself falling in love with her new life. And it just so happens that love will find a way to her in a form of five beautiful women. 

The Seoul Within is in development, and I even look to collaborate and crowd source for the project so as to make this game as good as it can be. The full game will be on Steam; however, the demo will be on Itch and Steam. 

The game design is available to read on the Itch page: The Seoul Within. 

If like what you're seeing and reading so far then feel free to follow the project. 

Our support list

The game is also on TikTok and Youtube per the profile page. If you do happen to read the Game Design on the game's page then feel free to leave a comment on what can be potentially added in the form of suggestions. This is not my first game but this will be my first big game and I want it to be AMAZING! I'll soon be making a post for those interested in working with me on this project!

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Your thumbnail has a nasty aspect ratio problem, and your description reads like ChatGPT puke. Neither of those inspire much confidence in the game.

Also, I don't *think* you're supposed to create a product page and announce a release if you don't have a product. Also also, your project is not a "Game Asset".

The description was written by me; however, I am open to feedback. Since it was written by me, what would make it sound less like a robot or less like chatgpt? I also feel like anything someone doesn't like, they automatically just say "this is chatgpt" to discredit the artist or creators. Again though, I am open to feed back on how to make it not sound like chatgpt/AI. I really want this project to be successful and completely believe in it. 

The reason why its an asset is because I'll be uploading concept art, art, music, once I create a small team of artist. I'll be creating another project that is Game for when the demo drops. That won't be for a good while though. 

The thumbnail aspect ratio. Again, I apologize for that. I am not an artist but a dev; hence, the reason why I'm hoping to put together a small team. The post needed an image though per the post rules.

(1 edit)

Unless you plan to sell your concept art and music to other game creators so they can include them in their own project, you do not have a "game asset" product, you have a devlog.

The new description feels a lot less like ChatGPT.

Thanks! I had help from the Itch Reddit community. Also, I think you may be right about the assets. I was thinking of selling items and stuff at first but now I'm thinking, I should just keep it as a game.