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Final Draw's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Fun | #2 | 3.833 | 3.833 |
| Polish & Presentation | #4 | 3.500 | 3.500 |
| Overall | #4 | 3.444 | 3.444 |
| Creativity & Design | #14 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked this, seems like an interesting idea that can be something bigger if you decide to make it a full game!
Thanks for playing the game!
I do intend on expanding on the concept, not excatly in this format, but i did feel like there was something to be done with this while playtesting!
Good Jam!
I had a lot of fun playing this. It was pretty polished for a 7 day game jam, I enjoyed the variety of cards I was able to pick from and I enjoyed the fact that there were different types of enemies. This game was super fun to play. The deck builder aspect of the game really brough this together.
Thanks alot for the good words and for playing the game!
It did turn out better than i tough for 7 days lol.
Good jam!
UI was easily readable and easy to get the hang of. Good use of the theme blending tower defense and deck building. There could be a high skill ceiling with more cards. Great job, keep up the good work.
Thanks alot, always appreciated!
Have a good jam!
This game is peak
first of all I like the simple story line.
I like the upgrades and i especially like the UI you really did a great job with the UI...
for the main part which is the upgrades/perks/abilities I found out that spamming them is better than actually thinking too much about what you're going to use next I (assume) maxed out the main attack's damage and found that using most of the upgrades like pierce were kinda useless... but its fine it was really fun playing your game I liked the lighting aswell and the environment yes I can't see all of it but whats shown is good and beautiful...
thanks alot for making this I gave you a good score for this one :)
Thanks for playing and taking the time to give me some feedback, really appreciated. Unfortunetly, i did not get to do much balancing. Once everything worked, i figured it was best to not touch anything lol!
Good jam!