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A jam submission

Candy ComaView game page

Weird, satisfying incremental game about crushing candies
Submitted by lapkami, aikaiai — 28 minutes, 22 seconds before the deadline
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Candy Coma's itch.io page

Results

CriteriaRankScore*Raw Score
Art#403.7273.727
Creativity#513.6363.636
Overall#1292.8732.873
Enjoyment#1292.7272.727
Audio#1442.5452.545
Theme#2631.7271.727

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very unique game. The aesthetics and gameplay are interesting. I also really liked the sound effects, especially the coin sounds, they’re very satisfying.

I had a bit of trouble seeing how the jam’s theme was integrated into the gameplay, though.

Still, nice job!

Submitted

My first question was, Why ? But after playing aroudn it's addictive and fun. A faster progression would be great the fun part is the one in gif with a lot of explosion but it takes a lot of time to get there.

Submitted(+1)

great art and great aesthetics, i love these types of games!

Submitted(+1)

The aesthetic here is 10/10 i love the vibe seeing the floating objects bounce around and the uncanny vibes of the room. agree with others that the beginning pacing feels a bit slow for me. also love the itch page, Great work here !

Submitted(+1)

Cool and addictive game!! The art its also great. I like it:]]

Submitted

Very cool! I like the style and addictive gameplay, the only thing I would say is that maybe progression could be a bit faster for a game jam. Good job!

Submitted(+1)

Loved the art style and the ambience. Generally not a fan of shooters but this was really fun!

Submitted(+1)

THE GRAPHICS ARE SOOOOOO COOOL I LOVE THIS

Submitted

Very cool game! I see the inspiration from Berry Bury Berry. I would agree with others in that it was a bit different to see the instructions on the wall at first. I think putting it on some sort of sign or an obvious object that the player is supposed to look at would make it clearer. 

Love the art style, shading, and juice of the game.

Submitted

My personnal favorite art style so far, you nailed it !! Love the ambiance and the nicely done light transition on the fridge, overall this is a 5/5 for me in art. The gameplay was a bit slow for me,  but the concept is very promising I think you could push it really far :) Great game !!

Submitted

Took a little while to understand what I was supposed to do. Once I worked it out, it was quite a cool concept. The art is very nice. I think it could do with ramping up a lot faster too i did not get to the super fast stuff that looks cool in the video!¬ 

Submitted

Hey ! It was a bit hard to understand what to do and how the shooting worked at first. The concept is quite interesting though !

Developer

Hey, thanks for playing. There’s a tutorial on the wall right in front of you when you spawn. Could you explain exactly what wasn’t clear, please? Shooting is done with the left mouse button.

Submitted

I didn't see the wall ! As cool as diegetic UI is, there are caveats where people tend to miss some info. I was more attracted by the cool props etc :)

The part that was a bit confusing was the "reload" mechanic, I could only shoot once every few seconds, which was a bit frustrating at first ! You may want to add a "reload progress" bar on the gun, + a feedback when you try to shoot with no ammo left for example !

Developer

Thanks for the feedback, we'll tweak that post jam.