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Astra In Ruina's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #253 | 1.706 | 2.000 |
| Art | #273 | 1.706 | 2.000 |
| Overall | #291 | 1.471 | 1.725 |
| Enjoyment | #293 | 1.386 | 1.625 |
| Creativity | #301 | 1.386 | 1.625 |
| Theme | #322 | 1.173 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Looks pretty cute and have a lot of potential
It needs a few things, most importantly a mini-tutorial and something to help players immerse themselves in the world
But overall, well done!
hey there thanks for playing the game!
and yes it needs a tutorial you're right
This has some potential. I would have liked to have some instructions too on what the icons mean in the lower left when clicking your units. It took me some time to figure it out. I also think in the second level that it is a bit too difficult, or I'm just bad. Haha! I couldn't get past the 10 rounds of surviving because at that time, I only have a few units left. I just think the difficulty ramp could be improved. Great game overall!
hey there thanks a lot for trying the game and thanks for the feedback!
you're right that the game needs a tutorial to explain the icons on the screen, sadly I ran out of time to add it, I apologize, and yes I think I made level 2 a little too unfair
Very nice game, I found it very beautiful, congratulations!
thanks a lot for trying the game!
Really like the dark, demon invasion vibe, it gives the game a strong identity right away. The overall feel is intense and fits the theme well. Feel free to hop into my game too
hellou there thanks a lot for checking the game!
gonna check yours right away
Quite an interesting game! Loved the animations on those monsters! Great work!
Thankyou!
a little disclaimer: there's a little bug when trying to click buttons in main menu and overworld map before the fade-out screen fully dissapears, sorry for the inconveniences ;(, also the correct one is the build 6