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Fable Underground Captive Kingdom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Mechanics | #3 | 2.600 | 2.600 |
| Best Audio | #4 | 1.800 | 1.800 |
| Overall | #4 | 2.000 | 2.000 |
| Best Visuals/Aesthetics | #5 | 2.200 | 2.200 |
| Favorite Game | #5 | 1.800 | 1.800 |
| Theme Interpretation | #6 | 1.600 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Name:
Deep Violet
Team Members:
Chai Frühling, Tony 3D, Yuzu Adagio, Snow
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Comments
The UI felt like it was too far off of the screen for me to see.
I also couldn't cancel setting a unit once it was selected, but I could have just had issues swapping units due to the UI
I think with a bit more polish this has some potential to be a nifty lewd Tower Defense game :3
This would have been great but it feels like the scope of this game was spread too thin without the foundations being properly established.
It reminds me a lot of ARKNIGHTS, but I think that having the 4 different units doesn't seem much different than having just 1 unit that can be placed 4 times at the moment.
The nsfw aspect of the game could be a nice idea but at the moment the game isn't designed around the characters dying, once you have 3 next to each other they seem to decimate the waves without taking a hit.
I really liked the concept, although with how it works, the DP seem unnecessary when you could just have each unit get a cooldown when they're eliminated.
I'd also love to have the out of combat animations play somewhere easier to watch and maybe having a gallery to watch them outside of the game could be interesting too, but that being said, I liked it.
Thank you for the feedback! We will continue development and turn this mess into a proper game haha. 😄
Fun concept, good art and a complete gameloop. While playing it did a lot of crashing for me, but it looks like a great start. Keep it up!
It's a tower defense game. I'm not a big fan of this genre, but it has a lot of potential.
The game's technical state isn't very good. The sound is deafening, and there's no way to turn it down. Plus, there's no tutorial; I didn't immediately understand that you need to place objects on the map. The visuals are average.
Overall, there's nothing more to say; I'll wait for updates!