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Male Pattern Madness (Frenjam 2)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #38 | 3.465 | 3.929 |
| Visuals | #46 | 3.780 | 4.286 |
| Skeleton | #65 | 2.898 | 3.286 |
| Theme Use | #69 | 3.339 | 3.786 |
| Entertainment | #70 | 3.150 | 3.571 |
| Creativity | #76 | 3.276 | 3.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I like the creativity! Loved the models and had a fun fighting system. Nice atmosphere
Who worked on your submission?
Co-developed with MusicPlumber and Mike_Enormous (no Itch names or anything, just their Discord names)
How does your submission fit the theme?
You got balded by the big bad guy and need to fight for your follicles while surviving a gauntlet of balded rabid citizens
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Comments
Loved the models, the music was great, and I really liked the concept for making the characters stronger, I just wish the combat was faster, it would also have helped me specifically if i figured out that the sewer was the easiest area to go first, which would have made me stronger faster to face the overworld enemies lol
Great job!
Was a bit lost at first, but after figuring out how to open up inventory (moving mouse bottom of the screen) and equipping the items I started to have some good fun!
It gave me some good dopamine after figuring out some of the systems, overall pretty good job!
I like the dedication to 3DMM visuals and I especially loved the little intro movie you made, even if it went unimplemented.
I couldn’t figure out how to open the inventory. I got the menu to open once by accident but never got it to show up again.
Kudos to the amount of effort put into this, making a whole ass functional (and non-buggy from my experience) turn based combat system in unity in two weeks is crazy work. The pacing is kinda brutal because all the combat encounters I ran into had 5 enemies (and then the guy who puts the mushroom down that heals all the enemies every turn… yowza) but I still enjoyed exploring the cool environments you made. Curious if I missed any party members besides the first guy
Thank you for playing! There are more characters out there, though they kinda blend in with the enemies. I made an update with an added note for convenience, but I'll probably have to add a little about your teammates aswell.
Quick note: There are some bugs and oversights I wanna work on, so there will soon be an update. Nothing gamechanging.
Added a 1.1 version with some fixes based on feedback and a note further explaining what I couldn't in-game
Added a few extra lines in text file about the playable characters