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Unabsorb's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #31 | 3.300 | 3.300 |
| Use of the Limitation | #49 | 2.800 | 2.800 |
| Overall | #59 | 2.675 | 2.675 |
| Concept | #69 | 2.600 | 2.600 |
| Enjoyment | #80 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 - @nalcifer & @shulingk
Software used
Unity & Figma
Use of the limitation
Enemies are not destroyed but transformed into allies. These allies become your main source of power, effectively turning enemies into your “weapon.” The more people you free, the stronger your collective becomes !
Cookies eaten
sushiiii*26
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Comments
Soooo pretty love the color scheme and high contrast black.
Nice concept, great visuals. Sometimes allies don't crouch and end up dying because of it, but it's not a big deal. Good job!)
Shelk
The graphism is good but it missies music and difficulty beacause when you unlock th shoot the gamme become really simple ;)
it looks good! This is for sure!
This game looks really good visually. I just don't seem to understand the controls. Maybe add a small control section to the games description? I might be just being dumb, idk.
I'm confused, i can't seems to do anything. i tried pressing G or click on the screen right Infront of the enemy and nothing happened. This sounds cool but i don't see it doing it.
Well the concept and artwork has me intriqued, hope we get to see the game
Thank you it's up ! Thanks to your comment we saw that the .exe was hidden 🫠 But it's all good now WebGl and exe :)
awesome!