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Forever At Sea's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #238 | 1.960 | 3.250 |
| Art | #247 | 1.960 | 3.250 |
| Creativity | #251 | 2.111 | 3.500 |
| Overall | #264 | 1.749 | 2.900 |
| Audio | #281 | 1.357 | 2.250 |
| Theme | #291 | 1.357 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think this is the game I've spent the most amount of time playing out of all the others in the jam. Definitely one of my favorites, I'm so glad I was able to play it. I LOVE upgrading the ship and all the aesthetics of it. The mechanics are fun and simple. I hope you're planning to expand on it because it's really good. Thank you for bringing this to life!
Really impressive work for a 14-day jam! I had a blast playing it, the visuals are genuinely pleasing and it's rare to see a solid sailing game like this. I did run into a few physics hiccups, like ships clipping under the water and enemies spawning directly under me, launching the ship into the air. Also, adding a firing trajectory/indicator would be a cool feature for future updates!
Still, for two weeks of work, this is a massive achievement and it's very polished. I’d love to hear your thoughts on my project if you have 5-7 minutes to spare — it’s a quick experience (especially if you follow the hints). Great job again!
Good game bro! I like the art style and how the water interacts with the ship!