Super cool! The mirror movements work very well. It remembers me one room in a Zelda game. Good job!
Play game
Mirror Move's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #2 | 4.000 | 4.000 |
| Enjoyment | #13 | 3.571 | 3.571 |
| Overall | #18 | 3.464 | 3.464 |
| Use of the Limitation | #35 | 3.143 | 3.143 |
| Presentation | #39 | 3.143 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Christian Vaydal
Software used
I wrote my game in C and raylib
Use of the limitation
Weapons play a central role in the game, acting as puzzle elements that help the player progress. However, they can also create danger. Similarly, enemies are not purely threats, as they can also be used to the player’s advantage. The challenge lies in how the player strategically uses both weapon blocks and enemies to solve each puzzle.
Cookies eaten
I eat lots of sweets like chocolates, crackers and bread. But coffee gives me more energy.






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