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A jam submission

StarborneView game page

A journey across the sea to return the stars to the sky.
Submitted by juhdawn, lconfusion, oh-snapp, sarafiend(y), jwi.na — 4 hours, 54 minutes before the deadline
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Starborne's itch.io page

Results

CriteriaRankScore*Raw Score
Judge's Choice#2n/an/a
Overall Enjoyment (Community Score)#33.8644.000

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Community Vote Participation Acknowledgement

Yes — I have read and understand this requirement and have informed my team

Controls / how to play
Please read the description in the itch.io page before playing. We hope you enjoy!

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Comments

Submitted(+1)

I really liked the inverted temple run idea.  Until I ran into hitbox perception issues. Thankfully there was a skip button. The hitboxes on level 2 were easier than level 1 because the shadows signaled how large the gaps were.

Because of the close to flat perspective, long gaps that existed when rocks scrolled by become smaller as they approach the horizon making it difficult to weave.  This might be difficult to notice as the designer who knows how to get through the level but can be frustrating for new players. 

If the perspective angle was made slightly steeper (closer to bird's eye view but not directly top down) this inverted run will still require some skill without having hitbox gauging struggles.

Nevertheless a great concept,  really beautiful art & I liked the choice you made at the end to return the stars. What happens when you keep them?

Developer (2 edits)

Thanks for playing the game and for your detailed feedback! You can use the debug menu to re-do the conclusion sequence with a different choice ;) (see project description). Regarding your feedback: when we set out we knew the perspective would've been a challenge, but we thought it would be a unique idea worth trying. Nonetheless, we didn't have enough time to flesh out the hitboxes and difficulty as you mentioned. We hope you were still able to enjoy the gameplay enough to see it as a fun challenge though!

Submitted(+1)

holy shit  ...
really creative gameplay concepts, really beautiful art, sick music whattt and all the components are integrated into each other in a really beautiful way!!! genuinely really impressive how the music  ,  gameplay and story are all woven together in an interesting and thematic way , and they're all super-high quality !!! really great game really really awesome .
and the little choral arrangement is actually soo good i want to eat it

Developer

Thank you for your love for our game! :D We had very talented and hard-working artists and musician.

Submitted(+1)

Super cool! The art is beautiful, I really liked the silent film aesthetic in the beginning and I was delight by the choice at the end! The gameplay was rather hard but I liked the progression and game design choices for the mechanics! Things like exhaustion so you're incentivized to cling to the rocks was a cool design choice! 

Developer

Thanks for playing! I'm glad you went through the end despite the difficulty. We worked hard on the aesthetic so we're happy you enjoyed it!

Submitted(+1)

The music and cutscenes are really well done. I really liked the sound of waves as well. Super impressed with the amount of polish coming from this game. The gameplay is quite difficult and I wasn't able to complete it, but skipping to each level, i really liked the changing music and additional game mechanics. Vocals at the end were also really good, got goosebumps from the dissonance (in a good way). Music looping could have been integrated a little bit better, but I have no other complaints.

Developer

Thanks for your detailed feedback! I’m grateful you went through the whole thing despite the difficulty, which we’ll definitely calibrate better for future games. I’m glad you enjoyed the atmosphere we created otherwise!

Submitted(+1)

Loved the art and theming! The gameplay was challenging but fun, I enjoyed the difficulty progression mechanics! :)

Developer (1 edit)

Thanks for playing! We're glad you found the gameplay still fun--we definitely realized it might've started out too difficult after making it.

Submitted(+1)

This is sooooo pretty!!!!!! The cutscene at the beginning is beautiful

Developer

Thank you! Our artists worked very hard and we appreciate your appreciation.

Submitted(+1)

this is beautiful, i really loved the music! i think the gameplay is great spin on a common genre, and it took quite a while for me to get all the stars

Developer(+1)

Thank you for taking the time to play through and get the stars! My SRS goat <3

Submitted(+1)

I had so much fun playing this game! The art was super charming and I thought the shadow mechanic was super clever and added a lot of skill to the game.

Developer

Thank you so much! We're so glad you enjoyed our game!

Submitted(+1)

I love how this game inverts normal ideas about how that sort of Temple Run-esque game functions, inverting the movement so that the player's ship comes towards the player rather than away. The art is beautiful, and I love the story about collecting stars and running from the sun. However, the perspective does make it difficult to tell hitboxes, and occasionally I have died to invisible rocks. Still, it's a really cool game.

Developer

Thank you! It was rather difficult to make the inverted perspective a feasible idea, so we definitely understand the struggle with hitboxes. Nonetheless, thanks for trying our game and we hope you're able to enjoy it!