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Slime Arena's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #4 | 3.300 | 3.300 |
| Technical Art | #6 | 2.400 | 2.400 |
| Fun | #7 | 3.000 | 3.000 |
| Replay Value | #8 | 2.900 | 2.900 |
| Narative | #9 | 1.800 | 1.800 |
| Overall | #11 | 2.413 | 2.413 |
| Theme | #12 | 2.300 | 2.300 |
| Originality | #14 | 2.200 | 2.200 |
| Audio | #15 | 1.400 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game, bro! I didn't think I'd get stuck playing it for three hours while trying it out 😳
I even had to skip a tutor because of a horde of slimes. The game definitely gets a like from me 👍
Really good actually, you should try my game if you have time!
actually, it was good, but just like every other rpg game, we sould had been the sword instead.
Thanks!
Being the sword was actually the plan, narratively and gameplay-wise. Sadly I had to cut quite some ideas to make it in time tho
Its funny that there were 3 different slime games
Yeaaa
Personally, I took a slime because I had an idea of how to make them from the start ^^'
I did it cuz what else can shoot itself out
tho in hindsight salt wouldve made more sense as for why it hurts the enemies