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A jam submission

Welcome to the "Worlds Fair Hotel"!!!View game page

the story of a serial killer's hotel
Submitted by Big, zzunexx — 1 day, 22 hours before the deadline
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Welcome to the "Worlds Fair Hotel"!!!'s itch.io page

Results

CriteriaRankScore*Raw Score
Story#311.9001.900
Atmosphere#332.2502.250
Scare-Factor#431.5001.500
Use of Theme#481.8501.850

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username
bigeidan

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Comments

Submitted(+1)

Really  i mean REALLY loved the style u used man, i don't exactly know what it's called but the 2D and 3D mix was somewhat refreshing and the cutscene somehow works.

that ghost puzzle was tough ,really took me while for that .

would love if u rate my game as well. will appreciate it... ty

Submitted

I’m reviewing this project as part of “Dark Fable Studio,” and interestingly, we chose the same serial killer concept for our own project.

The art style really stood out to me  it looks great and gives the game a unique and charming identity. The cutscenes also fit surprisingly well into the experience and helped present the story in a nice way.

However, the level design could be improved. There are long, extended hallways without a clear purpose, and the suitcases placed on the ground felt more like obstacles than meaningful gameplay elements. Instead of adding to the experience, they sometimes just got in the way.

The ghost puzzle was extremely difficult to figure out. After about 40 minutes, I finally solved it, but when I pressed the “E” key, nothing happened. I left the room, and then I suddenly got chased. The chase itself was actually well done, but it wasn’t clear whether this was intended as the puzzle’s solution or if I had done something wrong. I also wasn’t sure if getting caught was supposed to happen.

The game isn’t really scary, but in my opinion, that’s not necessarily a bad thing given the cute art style. However, since “scare factor” is part of the rating criteria, it becomes difficult to judge fairly in that category.

One aspect that worked well was the story presentation. The drawn scenes were very charming and did a good job conveying the narrative. What I felt was missing, though, was environmental storytelling. A story can also be told through the world itself  for example, through objects or visual clues. Something like a skeleton lying in the same room where the ghost appears could imply a connection without needing text. Adding this kind of detail would have strengthened the immersion a lot.

The atmosphere overall does what it’s supposed to do for this type of game and fits the style nicely.

In the end, this is a cute and clearly well-worked-on project, but it felt a bit too short. I reached the end screen, although I’m not entirely sure if that was intended or possibly a bug. Still, I can definitely see the effort that went into this project.

Submitted

“The End”

Wow, that was an amazing game! The art was beautifully done, and the sound design was great as well. That subtle breathing was really creepy. I did end up finding what the ghost man was talking about. It took me a bit, but I got there in the end. It was very well hidden and honestly a very creative puzzle.

Great work!

Developer(+1)

hahahaah yayyy I'm so excited reading that ^^ thank you so much

Submitted (1 edit)

Nice game man! i love the graphics and the intro, and by looking at that hand, I CAN CONFIRM YOU AS AN ARTIST!
I love the technique u used to make the player sleep lol, all devs do that, as a wise man said "If you cant solve a BUG, MAKE it a FEATURE!" so yea, and i like the effects that were coming out of the lantern, however, im a bit confused, is this game 3d or 2d? also I LOVE THE TOILET I SPENT 5 MINUTES IN IT!!! lol

EDITZ TIME: i couldnt find the key to the second door :(

Consider rating my game too!!

Developer

hahahhah thank you for your comment :DDD I tried my best to make the best I could in the art ^^ We tried making it 3D but as I don't know 3D we decided making it 2.5D making 2D pixel sprites into a 3D map . It is our first time trying 3D!! ^^

Submitted

I loved that 2.5D style, and I almost couldn’t find what the ghost was asking me for hahaha. The scene transitions were very well done too. Interesting game overall— with more time and development, I think it could become something really impressive.

Developer

Yeeee we're the best hahahah thank u so much 

Submitted

I liked the introduction and the art. The atmosphere was really cool, but I couldn't solve the puzzle of the steps.

Developer

thanks for your comment bout my art ^^ What part did you miss for the puzzle? 

Submitted

The ghost puzzle: I went to the room to try the forward and backward steps, but it wasn't working, and I didn't know how to continue. :(

Developer(+1)

ohh, you needed the light to iluminate the walls and look for a clue. For going forward you need to go backwards (to the initial room) :D

Submitted

It's the funniest horror i tried :D

I like this carefree approach. 

Developer

hahaha thank you so much ^^