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A jam submission

Story of David BaldView game page

Submitted by cleve.buffon — 1 day, 2 hours before the deadline
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Story of David Bald's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#433.3473.667
Visuals#643.3473.667
Creativity#843.0433.333
Entertainment#852.5562.800
Theme Use#862.4342.667
Skeleton#872.1302.333

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • At first the difficulty was off putting, but this game awakened something within me and I had a lot of fun trying to get to checkpoints. I do think the earlier obstacles are too hard for starting obstacles to get you used to the game, but I got to see Madclown go insane on stream and declare soup illegal so 11/10 game thanks for joining the jam!
  • Very very tough to get through difficulty wise, but perfect for a good challenge. Love all the art in here

Who worked on your submission?
music, graphics, code, etc. - everything was created by me

How does your submission fit the theme?
the EVIL clown wants to kill our main character just because of his BALD HEAD!

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Comments

Submitted(+1)

I BEAT IT

VERY HARD, but it's very well made, the hardest part is definitely after the first checkpoint, also it took me way too long to figure out that you could get a guaranteed hit on the boss with a specific positioning, at least it got it eventually. It's crazy that you did everything because all the songs are super well made, and I also liked how the levels looked.

Great job :) I wonder what you would do without a time limit!

Submitted (1 edit) (+1)

Pretty tough platformer! Love the music and the story, and the cutscene art is charming. It’s kind of difficult to see some of the hazards at first, but I like that they get covered in blood. I also got filtered by the tutorial. I made it to the first hotdog though 😎

Submitted(+1)

very cool and fun game!

Submitted (1 edit) (+1)

Impressive that you made this all by yourself! The visuals are very nice and the music never got tiring. I feel some meatboy vibes from the game. Very hard game though lol, if the intention is a ragegame then it's a great success. I really tried but couldn't manage to clear the tutorial, perhaps a skill issue on my part.  The mechanic of him ducking when hitting the ground at speed is a lil unintuitive and could have perhaps been made more clear or left to be controlled by user input. Overall, fun and cool game still!

Developer

Thank you very much! I'm surprised that my first experience turned out so well.

Submitted (2 edits)

I couldn't get past the horizontal double chainsaws in the first level, no matter what I did, David wouldn't bend down. I presume this is coded for him to do it automatically? I feel like this should be more of a player decision, since you can't expect what the player will do, and in this case... if he'll progress or not. Idk how I feel about giving it a rating when I couldn't get past the first level, but the first impression was good. ^^


Developer

The thing is, David starts sliding when he lands at a higher-than-average speed. At this point, when he's sliding, you need to hold down the down key to make him slide longer. I apologize for the rather awkward tutorial in this level.

Submitted

Oh dang, yeah I needed to brake so I wouldn't fly into the other saws, so be that's what caused him to not slide there. I'll keep trying.

Submitted

did you ever get past this because i tried myself for like 10+ minutes and was just completely unable to find a good middle ground between being slow enough to not fly straight into the saws and being fast enough to still duck

Submitted

Sadly couldn't try yet, I am currently in another GameJam with the team this time... so yeah.