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Chef's Table's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2 | 3.889 | 3.889 |
| Theme | #3 | 4.222 | 4.222 |
| Overall | #4 | 3.000 | 3.000 |
| Graphics | #6 | 3.222 | 3.222 |
| Originality | #6 | 3.778 | 3.778 |
| Technical Art | #9 | 2.222 | 2.222 |
| Narative | #10 | 1.778 | 1.778 |
| Replay Value | #12 | 2.222 | 2.222 |
| Fun | #12 | 2.667 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice concept :)
Pleasant music. The font could be changed though — it’s hard to read.
I’d also speed up the game by about 2x. Overall, pretty cool!
Very nice game! I liked the idea of upgrading enemy to go further in progress. It has potential!
Very cool game, I'd love to see this continued into a full game, only problem I found was that it's kind of slow, I know it's intentional but speeding the game up a bit would help with engagement. Check my game out btw!
The game is cool in its own way, it matches the theme, but for my taste it's very slow, but overall it's not bad, and even good.
It was good, but the fact that you dont get much to control is not quite my type, but it was a good concept to manage the currency.
atack speed does nos scale as i wish it did :((
really neat and addicting game tho!
I'm glad you liked it!
And I totally forgot to balance that upgrade!