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Chin Reaction's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #134 | 2.750 | 2.750 |
| Enjoyment | #138 | 2.667 | 2.667 |
| Creativity | #171 | 2.833 | 2.833 |
| Overall | #188 | 2.500 | 2.500 |
| Art | #209 | 2.333 | 2.333 |
| Audio | #231 | 1.917 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting concept, feels kinda unresponsive sometimes, in case of a tie both should explode, the effects are very satisfying and add a lot of weight to the punches add tutorial
Your game is very good (I had a little difficulty before I started learning to play LoL)
Fun game, nice animations and in general a great implementation of the theme and the mechanics
Nice game! It’s fun even for someone like me who isn’t a big fan of fighting games, but your design really hooked me. I really enjoyed it, good job, bro!
Thank you for taking the time to play it! :)
Game fits the theme so well! arcade fighter vibes and in general just fun to mess around on. Loved the game and the charging up is such a cool implementation adn makes it different to others in its genre its genius. Agree with others that yeah can be a bit bad at regestering hits but regardless for a jam game its crazy fun and would love to see where it goes in the future if you continue work!
Like others have said, definitely gives off an old street fighter style game. I'm not sure if this is just a browser play thing but a lot of time my punches and kick inputs were just not registering. I would be right up on the opponent and not able to hit them, yet they could hit me.
Like the invincibility build up. If things pick up steam, I'd work on the enemy hit box BUT this could also just be a browser issue. (or a player issue)
Thank you for trying it out! The hitbox bug is one of those bugs that seem to exist for no reason :/ But we will probably try a different approach once we start working on an updated version of the game.
I like the idea - invincibility after a certain amount of hits that help to act as a negative feedback loop where the losing player gets a chance to catch up. A nice soundtrack in the background wouldn't hurt.
SharkbaitSplashy - "Crouch kick method is unpatched and goated"
It would be interesting to see if this gets improved in the future. Reminds of SF2. Also, I just think the knockback is too much. But great game nonetheless!
Thank you so much for trying it out!
Nice prototype. I would like to see where it goes if you continue working on this.
Quite a fun game. Took me a while to win because I'm bad at fighting games, but I think it's a really interesting concept. It's something I didn't think of when making my game but charging up invincibility is actually a really fun way to interpret that theme. I did find that a lot of the time your punches/kicks wouldn't work, but maybe I'm just missing something
Thank you so much for playing our game it means a lot that it was fun for you. It was our first fighting game ever so the punch being buggy was definitely something on our end 😭