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Native Linux Version Doesn't Grab Window Focus on Steam Deck/Menu Inaccessible

A topic by Daviot created Apr 19, 2026 Views: 306
Viewing posts 1 to 1

This is probably an edge/obscure case, but when running the Linux .sh executable in Steam Big Picture Mode/Steam Deck mode, the game window doesn't receive focus and won't recognize mouse clicks.  This prevents the onscreen menu from being accessed and thus the game can't be saved/loaded/etc.  Controller buttons are still recognized.  This might also affect other X11-based composite fullscreen setups.

Current workaround: Launch game in desktop mode.
Possible fixes: Godot-specific function to grab focus on launch OR allow keyboard/controller to open and control the in-game menu.