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Z Fights's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #251 | 1.709 | 2.143 |
| Enjoyment | #288 | 1.481 | 1.857 |
| Art | #299 | 1.368 | 1.714 |
| Overall | #301 | 1.368 | 1.714 |
| Creativity | #302 | 1.368 | 1.714 |
| Theme | #329 | 0.912 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It could have used some enemy variety. And since you shoot and aim with the mouse, it would have been better to move with WASD and not the arrow keys. But it was enjoyable for what it was!
The laser shooting sounds were satisfying; I wish you could move around.
Shooting felt nice because of the little laser sound effects so that was great. But I didn't feel it was fair that I couldn't move since once the skeletons shot me, I would get hurt for sure. And some skeletons would spawn really close. I think if upgrade and movement were added, then it would turn out to be a decent roguelike shooter.
I didn't feel invincible while playing, but was fun to shoot the skeletons.
I couldnt see the theme come into play and i thought it was a little unfair that they could sometimes spawn right next to you, i see some potential though