Could be interesting but I didn't really get it. I was able to kill a slime but I have no idea what happened tbh.
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I am not Slime's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #255 | 2.051 | 2.571 |
| Enjoyment | #304 | 1.254 | 1.571 |
| Overall | #315 | 1.208 | 1.514 |
| Audio | #329 | 0.798 | 1.000 |
| Theme | #329 | 0.912 | 1.143 |
| Art | #333 | 1.026 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I felt like there is a lot going on with the game, so I wish I understood the mechanics better. It would be nice if there was a tutorial or something to help understand basic strategies. I was able to go through a few battles, so it seemed like an interesting game. It would also be nice if the shape of the attacks could rotate. Since the core gameplay loop of the game is interesting, I feel like if you could team up with an artist, then the game could become more appealing.
I see some potential but i thought there were some needed explanations on what things were or some sprites for items, it was a little overwhelming with how much stuff there was and I couldnt really tell what i was doing, but i do like that there was lots of depth
Hi, I had fun with this game. I think this concept could make for a good complete game. But let's be honest there's no invincibility theme here, and this game is very similar to the one you submitted 2 weeks ago in another jam. I can't rate much higher. However I genuinely encourage you to go further with this concept and make graphical assets to elevate it.
I don't mean to be rude, but this game comes across as AI-generated. I can't really understand what the gameplay loop is, and I don't see any implementation of the theme. I'm not sure what feedback to give, but consider asking around the discord server to see what improvements you can make!


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