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Inverted Wave RNG's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #80 | 1.871 | 3.500 |
| Concept | #88 | 1.871 | 3.500 |
| Overall | #88 | 1.670 | 3.125 |
| Enjoyment | #89 | 1.336 | 2.500 |
| Presentation | #90 | 1.604 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me (IamJustGrape / GrapeStudios) ode, Art, and Design by me.
Software used
Java 21, JavaFX, Gradle, and Pixel Art tools
Use of the limitation
When you kill an enemy, it transforms into a random weapon that automatically replaces your current one. This forces the player to adapt to new combat styles constantly, whether they like the new weapon or not.
Cookies eaten
0 cookies, but at least 6 cups of coffee kept this project alive.
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Comments
Ay, respect on writing straight up Java. You are a true developer. Also, you are a super talented artist! I love the color pallete of this game.
Thanks for the comment! This project has given me a lot of trouble, both in terms of time and graphic design. I was really busy on Friday, so I worked on it for two days; I spent the third day just getting familiar with the game's concept. My art isn't very good... or at least I don't think so. To be honest, it's been a long time since I've drawn digitally, so I'm pretty rusty. XD
I think your art is great. It is really refreshing to play a game that is clearly made "by hand" from a single dev. It's a creative expression of you, so it feels more personal and motivates me to do the same!
I LOVE THAT YOU BUILT THIS IN STRAIGHT JAVA WITH GRADLE! That's really sick. Nice work!
The truth is, I don't know how to program any other way; I learned Java, and that's all I know. I don't usually step outside my comfort zone XD.
Thank you for the comment.