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Last Shot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Scare-Factor | #15 | 1.944 | 1.944 |
| Atmosphere | #24 | 2.444 | 2.444 |
| Use of Theme | #24 | 2.278 | 2.278 |
| Story | #38 | 1.833 | 1.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username
daviddw98
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Comments
Love the atmosphere, spooky vibes...
Love the gameplay
cool game also try my one
THE VOICELINES FOR THE KILLER WERE AMAZING šššI had a hard time locating keys but thats just skill issue :/ overall this is a really great game and also the flash to stun the killer mechanic was a really great idea!!! Great job!! š©·š©·š©·
Also I would really appreciate if you played my game too!! thankyou š©·
Played on stream and we had a blast taking pictures and uncovering the next locked door! Thanks for submitting, all the best!
Thank you so much for playing. Itās a shame I couldnāt be there for the livestream (power issues in my town XD), but Iām glad you were able to escape. I think I should have added a clue or something to make it clear that you could already leave the house XD.
First of all, I really liked that the voice lines were self recorded. That adds a lot of personality to the game. However, after a while it unintentionally became a bit funny, especially when the killer repeatedly says lines like āWhere are you, little one?ā or āchackalackalaā over and over again.
Speaking of the AI, it was quite easy to exploit and trap, which reduced the overall tension.
Despite that, I wasnāt able to finish the game. I got stuck because I didnāt understand what to do with the number code on the wall. I played for about 30 minutes but never figured out what the actual objective was.
Escaping during the intro was also very difficult because the UI text in the top-left corner is almost transparent and hard to read. This made it unclear what actions I was supposed to take. The same issue continued later on and affected the overall gameplay clarity.
The atmosphere was pretty good at the beginning, but it got weakened over time—especially due to the repetitive voice lines, which broke immersion.
That being said, I can clearly see how much effort went into this project. It tries to create a very cinematic experience, which works in some moments, but not consistently throughout the game.
Iām glad you liked it. Itās a shame you werenāt able to escape. Since there was only one main mechanic (taking photos), I thought it would be clear that you had to take a picture of the code. Those are mistakes I need to fix later, since the idea is for everyone to be able to escape and reach the good ending.
And thank you for the comment about the voices. Honestly, that was what worried me the most, since my English isnāt very good.
THIS GAME IS ABSOLUTE CINEMA! i love the atmosphere, spooky vibes...
Love the gameplay, couldnt find the last key to escape the house lol and yea
id suggest you add like subtitles to the voice over, it will look good!
I also found a bug, so when you pause, it shows the resume and main menu buttons, but i am still able to look around in the game, as well as the voice overs play, so yea
Overall, a very good game! Good Job!
Also could you rate my game too pleaseeeeeee :)
Thank you so much for playing. Itās a shame you werenāt able to escape. Iāll work very hard so that when I update the game, it will be clearer where to find the keys, or Iāll add more clues and hints XD.
By the way, I rated your game a while ago. Iāve been reviewing them in the order they were uploaded.
masterpiece that's all i have to say
p.s : I gave this game the highest scare-factor rate
Thank you so much, Iām really glad you found it terrifying. The truth is that when you develop your own games, playing them yourself just doesnāt feel the same anymore, so that was one of my biggest concerns—well, that and the dialogue XD
Fr XD
Fun game! Donāt you just hate it when your camera overheats :>
The voice acting was a nice touch! I also liked the concept of going around gathering evidence against your captor, that was a very cool game idea!
I wasnāt able to finish it, though. I think I found all the keys since I was able to get into every room in the house, including the secret one with the picture wall, but nothing happened afterward. I ran around spamming F and using my camera, but still nothing. A bit more direction on what youāre supposed to do would have been helpful.
I also encountered a couple of bugs. Firstly, my mouse wasnāt locked to the game, so my cursor would go onto my other monitor as I looked around and when I clicked in game it would tab me out. Also, some voice lines overlapped each other at times.
Great work!
Thank you so much for the feedback. Once the Game Jam is over, Iām going to fix all those issues. And about the ending, itās a shame you couldnāt get out of the house. I thought the graffiti saying āBesem..ā would make it clear that the key was in the basement, but Iām glad you liked it.
I really like the game play - it's kinda fun with the camera and the graffitis as the triggers and the environment looks good too - love the lighting! Also love the movement of the killer and the dialogue, build good tension. Good work!
Thatās great to hear. I was nervous that what it said wouldnāt be understood and that the idea of the game wouldnāt be clear. Iām glad you liked the game.
I couldn't figure out what to do with the last key :( . Maybe I just didn't take a picture of the right thing or something... Definitely would like a bit more clarity on that.
The game itself is really good looking! Enjoyed playing it even if I'm a little sad I couldn't figure out the ending. Voice acting was a nice touch too. Good stuff!
Oh, thatās a shame. I should have been more precise with the location of the last key to leave the house. I thought the graffiti saying āBaseme...ā would make it clear that it was in the basement.
a bit creepy but was fun and enverment is was really oweesm
Thank you so much for playing, Iām glad you liked it.
pretty creepy . was fun player feels fast but it works.
Iām glad you liked it. Iāll keep improving it once the Game jam is over and leave it in my portfolio, so all feedback helps me a lot.
The game was intense all the way through. The lighting and level design are really well done. Someone already mentioned the playerās speed, so maybe slow it down a bit. Anyway, great job, GG! <3
Thank you so much for playing. Yeah, Iām going to adjust the speed XD, but Iām glad it felt intense to you. In the end, after playing it so much while testing, I started to feel nothing XD
The player movement is too fast, no?
Interesting, I hadnāt seen it that way. Maybe after doing so many tests, I ended up leaving it at a faster speed than normal so I could move through the map quickly and check that everything was working. Iāll try to fix that in the future, but Iām glad itās that and not just āitās badā or something like that hahaha.
i really liked the voice acting good job on the game it needs polish but it can be really good
Thank you very much, I was actually thinking about improving it in the future for my portfolio.