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We Can Be Bees!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #41 | 4.105 | 4.105 |
| Limitation | #49 | 3.474 | 3.474 |
| Gameplay | #68 | 3.105 | 3.105 |
| Overall | #89 | 3.158 | 3.158 |
| Audio | #98 | 2.947 | 2.947 |
| Polish | #117 | 2.474 | 2.474 |
| Art | #128 | 2.842 | 2.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A pretty fun game! I like to think of this more like a sandbox. I collect enough nectar to get the next hat and see what it does, and then do it all over again. The game could easily have "stakes" but it doesn't need it. It's just a chill game where you fly around and collect flowers and that's perfectly fine.
At some point when I got the hat with the monocle I couldn't re-enter the hive for some reason and I made sure to triple check that no other flowers were missing so that might be a bug. But there should be some indicator at the hive when you've gotten enough honey (maybe the honey spilling out of the hive doesn't show until you get all of the flowers!)
Extremely charming and easy to understand, I like it!!
Such a cool idea for a game :P
I really liked the art and the stat bonuses from the hats are really cool!
Pretty neat little game. It's intuitive and clear to play. I would've liked the upgrades to be separate though, as in, stackable. The way it is right now felt a little weird to me. Nonetheless, simple and easy, well done!
Fun gameloop! It lacks some polish though.
A STEAK??
THIS IS GOOD NEWS
The gameplay loop was really fun, however sometimes, it felt like the bee was ice skating and not flying. The hats were really cool in design and in gameplay but I feel like after I purchase a hat they should stay unlocked. The music was also a nice but I felt like the game was missing a few SFX.
Music is Good, upgrade nice too as a sense of progression, movement feels like sliding on ice though, or maybe its just me keep on over shooting, it would be nice to know how any you got, arrow is just triangle so a bit confusing and having it pointing even when your very close seem unnecessary
Music is Good, upgrade nice too as a sense of progression, movement feels like sliding on ice though, or maybe its just me keep on over shooting, it would be nice to know how any you got, arrow is just triangle so a bit confusing and having it pointing even when your very close seem unnecessary
It would be nice if the different upgrades were for different cosmetics other than hats, that way you could stack all the buffs at once. I thought the hats were funny, the money hats were really OP compared to the others. We truly can be bees.
LOVED the game loop. This hit the sweet spot for me of wanting that tracking upgrade with the second hat and chill buzzing around.
I did have the minor issue that I could not accurately assess whether I had enough nectar to buy said upgrades though. Might just be a web-build issue though. The bar seemed a little bit cut off on the right upper corner.
Second issue I had (totally my fault though!) is that for some reason the little triangle for the tracking TRICKED me into thinking I had to fly somewhere else. If my English isn't failing me you'd call it "equilateral". Again, probably totally my issue.
But in total, would love to come back and play it again ♥
Loved heading back out into the field with the fun music playing, kept the energy really light and nice. It was fun buzzing around trying to collect as much as I could before time ran out. The hats were super cute too. The tracking ones with my favorite, and good call on adding that arrow, it helped a lot. Also really liked the hand-drawn visuals. They were very charming.