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A jam submission

Goblin Cleaner Co.View game page

Can you clean it?
Submitted by Shackull, Alpatyk, sneakyracc, Master_feda, HattieZazu (@hattiezazu) — 36 minutes, 49 seconds before the deadline
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Goblin Cleaner Co.'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#134.3894.389
Originality#353.7783.778
Audio#393.3333.333
Overall#453.3733.373
Theme#503.8893.889
Fun#523.1113.111
Controls#752.8892.889
Accessibility#1122.2222.222

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.2

Theme Interpretation
We brew potions for cleansing

Wildcards Used

Fuel

Finite resource that can be refilled

Berry So Much

Have fruit in your game

Discord Username(s)
shackull

GWJ Participation Level
1

Team Size
5

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Comments

Submitted(+2)

I really like this style of game and the graphics looked beautiful! I did have some difficulty understanding how the cauldron worked though. I think I added a wrong ingredient at some point and couldn't seem to reset it back but I think bugs are to be expected in a jam so no big deal. I could really see this doing well as a multiplayer game with someone mixing potions while someone else runs out to clean. Great work!

Submitted(+2)

Such a cool entry, the assets and general art style are really pretty and immersive I loved it. It takes some time to understand what to do but I'd stay it is still intuitive enough to figure it out quickly so it is still alright. When you get it the game loop is really fun and works well. Great job !

Submitted(+2)

Interesting cleanup game. I like colors used and the models used. They fit really well with the idea.

I had a lot of trouble figuring out how to do anything in the game. A simple way to make a tutorial is to just put Label3Ds on a wall. But if you aren’t able to make a tutorial in game, then it’d help to have the controls listed on the game page at least.

The controls are a little hard with having to hold E to pick things up. Making it a toggle or putting it on right click would make it easier.

Is there a way to clear the cauldron? It seems to break if you put in the wrong fruit. That tripped me up the first 2-3 times so I just restarted the game.

I liked the bubble gun. The sounds and look of it feel pretty good.

Overall seems like a good start!

Submitted(+2)

Very solid entry, great job by your team! Like others I had a bit of trouble figuring out what to do but it all came together. The art style, texturing and dither effect all work so well together, I love the entire aesthetic. Shout out to whoever did your 3d modeling and level design, the tavern looked great, really nice. With a little more polish and clearer instructions, this could be a very solid game and cute experience. Great job, team!

Submitted(+1)

Really fun game loved the art style, Great game!

Submitted(+2)

Fantastic art!! I really liked the good job picture even though it was only visible for like a second lol. I also really liked the music especially the second one with the flute(?)

Unfortunately I really struggled to understand what I was doing, I can't tell if there was a bug or if you're not allowed to brew while your gun is loaded but that really confused me, and it took me waaaay too long to figure out what "clearing a prop" meant. While I really love the aesthetic of the bubble gun I could not tell what exactly it was supposed to be doing.

My first run I also kind of ended up going straight for the ladder and then got completely lost because I didn't even realize how to get back in the potions room since there's no prompt to press anything near the trapdoor I dont think? I think maybe if the concepts were introduced one at a time, ie the potions, then the barrel, it would have clicked sooner. The gameplay was also kind of all over the place. Picking up junk had nothing to do with the potion mechanic and kicking out the dwarves didn't really work as expected, you would naturally kind of assume that the strength potion would affect the gun and maybe the gun would move the dwarves since there's only been interactions between the potions and the gun till that point.

BUT I did get it all in the end! And I think it was all really well presented and felt pretty good! More goblin girl plz!

Developer(+1)

Thank you very much for such a sweet review!

Developer(+1)

Thanks for reaching the end! Totally agreed with all the points you've made, the game needs a tutorial and some mechanics could be implemented better

Submitted(+1)

You guys did a great job on this game! I loved the atmosphere and brewing the fruits together was super fun. I couldn't figure out how to kick out the drunken dwarves but they were a great touch!

Submitted(+1)

I really got into this game haha, the graphics fit well with the gameplay and music was on point. Only thing I wish there was is some kind of indicator for controls and I had to force close the game because escape didn't bring up a menu or anything. Overall though I had fun, nice job.

Submitted(+2)

I'm here to support any and all goblins 😤

Gameplay was very solid and intuitive! I think the 'feel' for dragging things could be adjusted so you arent bumping into them, but I enjoyed the overall vibe of the game. I also loved the random bird with headphones and the 'thanks' card for finishing the game

Submitted(+2)

The art and atmosphere are great. I like the theme and concept as well. I went back and reached the end after reading comments, as I didn't realize I needed to use E to pick up junk. 

Submitted(+2)

Lots of fun! Some bugs, which is to be expected. The art style was amazing and thoroughly enjoyed tossing the dwarves around once I became beeg and strong. Overall very cute and fun concept similar to a couple other cleaner like indie games that I like!

Submitted(+2)

It was fun! Liked a lot the graphics. Could not figure out how to wake up the dwarvens and pick up stuff. Sometimes the bubbles and the crosshair made me doubt about how to aim, but that's something of a paradox in FPS games.

Developer(+1)

thanks for the feedback! 

you can pick up berries and remove trash by holding "E"

to figure out how to get rid of the dwarfs you have to complete the other tasks first. 

we also have a bug that does not allow the player to pick up trash if it's on top of a dirt sprite, you have to clean the floor first, sorry we did not manage to fix everything in time :(

Submitted(+1)

No worries! It was fun! Great work!

Submitted(+2)

I liked the game really Good and Fun

Submitted(+2)

downloaded this and the first thing i tried to do was prop fly like in half life 2 and it worked. amazing.

Submitted(+2)

Really cool concept for a game.