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Special Crisis Unit VargSquad's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Skeleton | #78 | 2.556 | 2.556 |
| Visuals | #80 | 2.778 | 2.778 |
| Entertainment | #81 | 2.667 | 2.667 |
| Creativity | #88 | 2.833 | 2.833 |
| Audio | #88 | 1.278 | 1.278 |
| Theme Use | #89 | 2.278 | 2.278 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Nice work, simple but great for a shoot and run game
Who worked on your submission?
Just me, art, programming, etc
How does your submission fit the theme?
Bald enemies around there, bald army
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Comments
Nice lil game, world feels a lil empty but the sprites are nice!
good run and shoot game :))
i like the limitted aimwork and the spritework on some enemies is really nice! I do feel like im missing something in some places like music and sfx. But i think this could grow into something great!
Nice idea, the limited aiming as said before me could lead to some interesting challenges (although not having a direct upward shot felt a little strange). I think it suffers a little from a lack of enemies in some places but I definitely understand not wanting to throw the player directly in at the deep end from the getgo. A shame there wasn't any music but with a soundtrack and some textures on the same level as the spritework (which is awesome, really love the style) this could develop into something really cool
I think the aiming system is pretty nice, it being limited to 8 angles and not being able to aim down would let you design some pretty interesting challenges, like needing to jump to hit some enemies that are on an awkward angle for your gun but also having to be on the ground to hit incoming ground enemies, besides that I think you could easily make the game look very nice with a couple of textures for the platforms and a simple background, would love to see a more refined version of this after the jam ends :)
Updated the game to fix issues closing the End Screen and to fix the Web version.
Good job on the character animation!
I couldn't press quit so after alt-f4 I had to go into processes and kill it manually because it showed as still running.
Godot's button Focus un-focused it for some reason and I couldn't highlight the button after :/