Very unique way of story telling
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pull to refresh's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #46 | 3.104 | 3.400 |
| Use of Theme | #59 | 2.739 | 3.000 |
| Overall | #74 | 2.328 | 2.550 |
| Aesthetics | #104 | 1.826 | 2.000 |
| Gameplay | #107 | 1.643 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme
The game is built around the pull-to-refresh gesture
Limitations
RIGHT ON TIME: choices are timed. OVERHEAT: refreshing choices too much makes them degrade or lock. SWEATY PALMS: the choices are emotionally difficult. A ROOF UNDER THE SUN: the sun drives the mood and pacing.


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