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A jam submission

Mystic ForestView game page

You awaken in a mystical forest, you must survive as long as possible
Submitted by Zerontion — 2 hours, 52 minutes before the deadline
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Mystic Forest's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1322.8284.000
Controls#1512.0032.833
Audio#1571.4142.000
Graphics#1582.0032.833
Fun#1581.8862.667
Accessibility#1641.5322.167
Overall#1661.9362.738
Originality#1731.8862.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.2

Theme Interpretation
Potion Brewing (you have to brew new potions to deal more damage)

GWJ Participation Level
1

Team Size
1

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Comments

Submitted

This was an impressive amount of work done in a week! Especially for the assets if they were all done by hand (which they appear to be).

I would have stuck with and played a LOT longer if the recipes were either given to me at the start, or more easily discoverable.

There are WAY too many ingredients and having 3 slots from the start (and having all 3 be required for brewing) make discovering the new potions nearly impossible or just take up a lot of time.

The combat was solid though.

Side note: I think this was the loudest game I have ever played in my life.

Submitted

I really liked the character's walking animation; I don't know why, but it adds some atmosphere. The rest of the recipes don't really work, and I didn't enjoy sorting through the ingredients. But it's cool to kill mobs with a jar. :)

Submitted (1 edit)

I ended up walking around aimlessly for a little bit. I didn't find the cauldron at first, and so didn't know what to do with the ingredients. The player ends up spawning just slightly above the viewing range of the cauldron, so I didn't even know it was there until I looped back around and stumbled across it. By that point, I had a full inventory with ingredients, and attempting to open the cauldron causes the game to crash. Upon restarting, I immediately went and found the cauldron, which now let me open it. So the bug appears to be if you have ingredients before opening the cauldron for the first time.

As for the cauldron itself, the crafting mechanic is neat at first, but having to guess the recipe for these potions is... not good. I am not going to sit here and go through every combination of ingredients before I find each potion. I only discovered the recipe for the swiftwind tonic. After crafting one and using it, the speed boost only lasted a few seconds, which I suppose is fair.

Ultimately, the game works; without these issues, I feel that you have a good foundation for a horde/wave style game. Hopefully you carry forward what you learned for the next game! Good luck.

EDIT: I really dislike games that start in full screen. I know it's a harmless thing, and you have a setting to disable full screen, but it still irked me upon opening the game. It's just one of those personal issues, but it really does take me out of the game's ambiance almost immediately.

Submitted

Any time I interact with the cauldron the game freezes :(

Is there something I need to do to brew potions? I can't seem to find anything that's an ingredient I can pick up either

I like the flying guys tho, mad respect for doing 8 angles on everybody

Developer

Thats so odd, when I open the exe the enemies drop ingredients when killed and the cauldron works fine? I have no idea why its not working...  :(