Im doing a zombie game and i was thinking of having some background npcs have less frequent detection check rates though dont know is this can be altered per npc or not, and if it can done in existing plugin system.

Smart NPC patrol and stealth system for RPG Maker MZ with ambush, vision, and chase logic. · By
Hi!
A: Not directly in real time through a game variable with the current plugin. However, you can change an NPC's behavior during gameplay by switching to a different event page or re-running the plugin command with different settings. So dynamic reconfiguration is possible at the event/page level, but there is no built-in system that continuously reads a game variable and adjusts detection behavior automatically.