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A jam submission

¡Soldier Hunter!View game page

Submitted by Manuelpr02 — 14 hours, 24 minutes before the deadline
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¡Soldier Hunter!'s itch.io page

Results

CriteriaRankScore*Raw Score
Music / Sound Design#53.1303.500
Graphics#142.4602.750
Fun#152.0122.250
Overall#152.3482.625
Concept#161.7892.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

There are big collision bugs in the game, sometimes you can even stop being able to jump if you collide wrong (the game probably thinks you're still falling). Another problem that I find is that you didn't really use the graphics fully, they feel slapped on. You don't use the idle animation for your character and the enemies are barely visible against the background.

Game design wise I don't want to be too critical seeing it's your second game so I'll just tell you that there is no need for most games including this one to have such a long and floaty jump nor a double jump. You can configure it in a way that will feel quick and satisfying and then be able to level design around it. I don't know how that works in unity, but do tweak the physics around at the start of your project until it feels most satisfying to control

Host (1 edit)

Just checking, but, do you have permission to use those floor and background assets?


https://www.reddit.com/r/veYakinEvren/comments/1b4ubgu/red_hood_the_perfect_pie_...

And if you do have permission from the creator, or if the assets are from an asset pack that's free to use, why did you not credit the creator?

Developer

Sorry, I have forgotten it. I have downloaded in itch.io and their pages and creators are Pixel Platformer Castle by Szadi art. and MiniFolks - Villagers by LYASeeK . The music is from pixabay. I have already given them credit on my game's page. Sorry again!

Host

Thanks!

Who is the creator of the music, though? You should be able to see who submitted it to Pixabay