It's a great game with potential for improvement. It fits the theme and I think you could consider it as a great mobile game idea :)
Play game
Bread's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio/Music | #1 | 4.045 | 4.045 |
| Overall | #2 | 4.034 | 4.034 |
| Fun/Engagement | #4 | 4.136 | 4.136 |
| Art/Graphics | #8 | 4.136 | 4.136 |
| Theme | #10 | 3.818 | 3.818 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Did you use any publicly available assets? (List the type of assets used.)
Kenny Sounds, Free sounds FXs, Song from Addormuz
Comments
Goal reached in 533 days! While reaching it was a matter of time more than anything (and I probably would've gotten there faster if I had known earlier that you can level up your stores), it was pretty addicting to try and see what formations would get me to the goal the fastest.
My fav game so far, so addictive and really polished, well done!! 🎉
Satisfying lil game. I like the sounds a lot they tickle my brain xD
Very fun, would get excited to sell my store cause then I would have a blank slate to build something better. Some of the items didn't feel like they were working though, like the red one. Maybe its because it takes 10 days to trigger, but I swear I never saw it upgrade anything. I also wish you could disable either the scrolling background or the camera pan. They look nice, but made me a little motion sick. More of something to keep in mind if you go back and add an options menu.
Thanks for playing and the feedback! I've gotten a lot of complaints about the red one, it does work, but since its every 10 days and only upgrades once (until you update it) its hard to notice. I will def add a settings menu to control the background motion and mouse panning if I continue to work on it, sorry if it caused any discomfort.
OH MY GOSH. I loved this SO MUCH. I'm a huge fan of incremental games. I reached the goal in 393 days and loved every second of it. The mechanics were super fun to play with and it's a super unique take on incrementals imo. The visual and sound design was also SO satisfying.
Dude, this game is AWESOME!!! I absolutely love the idea of organising pieces with unique mechanics in clever ways to get huge ammounts of score! I would've personally preffered to be able to move or delete pieces, but it's not the end of the world. I also think you could jsut have some quality of life additions like each piece having a hotkey, but regardless I had a blast playing this game, would love to see a full version of this!!





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