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Weerdoughs's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2 | 4.333 | 4.333 |
| Overall | #4 | 3.611 | 3.611 |
| Creativity | #4 | 3.667 | 3.667 |
| Audio | #4 | 3.333 | 3.333 |
| Use of Theme | #5 | 4.000 | 4.000 |
| Gameplay | #5 | 3.167 | 3.167 |
| Overall Enjoyment | #7 | 3.167 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
it's pretty solid, I enjoyed it! my only problems are the downtime between rounds can be really long and the tutorial is really annoying and almost unnecessary, but the visuals and mechanics were pretty neat
Thanks for playing! we made the tutorial so people wouldn't be confused about the mechanics, but i agree and we should have probably added a skip option
i found it very hard to throw them and they didn't seem to deal damage, witch from what I understand is suppose to happed
There’s a walkthrough video linked on the title screen if you need it. Also thx for playing
i find it more consistent now, but pretty annoing
also they only deal damage if you throw them hard enough
Quite a goofy game! I like the style and vibes!
One small thing I would like to suggest is to improve the system for holding and throwing enemies. Right now, it seems a little buggy and I can't tell if I'm supposed to hold LMB or press it.
All in all, it's pretty good though!
Tysm for playing! Btw you're meant to hold down lmb
Cool, thanks for letting me know! I wasn't sure because if I held down LMB too long the enemy wouldn't leave when I let go and I would have to press LMB to get it off.
If you hold the enemies too long, they escape. thats prob why