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Enceladus Bathypelagic Haulage's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #6 | 4.000 | 4.000 |
| Overall | #10 | 3.683 | 3.683 |
| Concept | #11 | 3.933 | 3.933 |
| Enjoyment | #18 | 3.533 | 3.533 |
| Use of the Limitation | #24 | 3.267 | 3.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
verhoevenv and vladmashk
Software used
Godot
Use of the limitation
Once the submarine is destroyed, the game is over
Cookies eaten
3
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Comments
At first i found it ominously relaxing, but with the sudden monster and it following you, my adrenaline spiked. Love the sonar visuals
Really great atmosphere!I did only encounter the monster briefly before never seeing him again, so I recommend either making him a bit more active or adding more of him if you ever decide to improve the game.
The lack of music, horrendously slow movement of the submarine and only the beep of the sonar to accompany you make this a nerve-wracking game to play in absolutely the best way possible. Did not beat it because I got stuck somewhere and I refused to go back to the big open space where the tentacle spaghetti meatball nearly made me soil myself.
Banger game.
Done in 11:42, and I made some friends!
Small negative is that when you are totally on the right you can see the edge of the world, but that being said, seeing the background texture immediately pulls you back in the experience.
It's really well done!
unfortunately, I could not get any movement in the submarine... I like the idea of the sonar though
Finally did get it to move!!! Nicely done :)
Very original way to present the environment!
Прям очень похожа на одну из других игр с джема хах, подозрительно...
Это совпадение. А тебе наша игра больше понравилась чем та?
Только что прошел, ваша больше понравилась. Только я так и не понял, к чему я приплыл?) Поставлю 5 звезд
Great concept, but feels a little slow?