love this game !!!!!
Play game
Kobots's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #7 | 3.811 | 3.811 |
| Graphics | #7 | 4.225 | 4.225 |
| Audio | #7 | 3.859 | 3.859 |
| Gameplay | #8 | 4.000 | 4.000 |
| Innovation | #36 | 3.521 | 3.521 |
| Theme | #87 | 3.451 | 3.451 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
GitHub repository url
https://github.com/Chocobois/Machine
Comments
Nice work! I was really impressed by the animations! I love that you included so much ease-of-use stuff like the wrap it up button and the fast forward! I found it really fun figuring out how to use the tools and collecting the treasure. I also feel that the mechanic fit the theme really well! Are there only two levels? I couldn't seem to get past the second even by clicking the wrap up button. Great work, keep it up!
What a fun cool and visually awesome game! The dino sprites are adorable and a very addictive gameplay loop!
Awesome work!
Fun game and cute music and art :)
for me the levels didnt proceed after they looted everything but thankfully the Q button helped :)
This is truly professional-level polish! (ツ)ノ
Everything from the page presentation to the skip feature shows a deep understanding of the player’s perspective. It’s such a great reference for me.
Cool game! It took a while to figure out what to do, but once I figured it out, it was more fun!
Nice graphics, great music! The gameplay is also interesting!
It would be even more fun if you could play in 2, where the one who gets their units to the exit faster wins :).
It was fun, congratulations!
Great puzzle game. the lemmings style of play works well. Really fun to play. Congrats
Kobots is a visual treat with charming art and really solid audio. The Lemmings-inspired gameplay translates surprisingly well to a team of kobold robots — directing them feels satisfying and clever.
The level design deserves praise. Each puzzle is thoughtfully crafted and enjoyable to solve.
Where it stumbles is in its end-of-level clarity. After looting everything on a map, the game just... keeps going. A clear victory state or level-complete screen would help tremendously. The UI also needs some love — being able to cancel a tool placement and seeing each tool's maximum range would reduce a lot of guesswork.
Despite those rough edges, Kobots is a fun, charming, and visually delightful experience.
Great Puzzle game, just the kind of game I like. It reminds me of Lemmings, just different. Nice polish and fitting music. I also really appreciate the speed buttons, that’s a great idea, as I can focus on solving the puzzles, and try different strategies.
I don’t know if I’m doing something wrong, but the level won’t clear even if I collect all treasures.

This is fun, but the difficulty curve is a bit too high for me. And like others mentioned, a tutorial level for different mechanics would definitely make things clearer. I love the visuals and audios, they all feels in place and charming.
First impression(art and animation) was amazing, but then I got stuck with the rope thingy, its not obvious how to use them. a simple tutorial level is idiot proof example would have helped.






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